Merge pull request #97743 from bruvzg/has_kbd

[DisplayServer] Implement `has_hardware_keyboard` method for Android and iOS.
This commit is contained in:
Rémi Verschelde 2024-10-04 11:22:02 +02:00
commit 5ac62a6863
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GPG Key ID: C3336907360768E1
11 changed files with 56 additions and 1 deletions

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@ -893,6 +893,13 @@
Returns [code]true[/code] if the specified [param feature] is supported by the current [DisplayServer], [code]false[/code] otherwise.
</description>
</method>
<method name="has_hardware_keyboard" qualifiers="const">
<return type="bool" />
<description>
Returns [code]true[/code] if hardware keyboard is connected.
[b]Note:[/b] This method is implemented on Android and iOS, on other platforms this method always returns [code]true[/code].
</description>
</method>
<method name="help_set_search_callbacks">
<return type="void" />
<param index="0" name="search_callback" type="Callable" />

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@ -304,6 +304,13 @@ int DisplayServerAndroid::virtual_keyboard_get_height() const {
return godot_io_java->get_vk_height();
}
bool DisplayServerAndroid::has_hardware_keyboard() const {
GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java();
ERR_FAIL_NULL_V(godot_io_java, false);
return godot_io_java->has_hardware_keyboard();
}
void DisplayServerAndroid::window_set_window_event_callback(const Callable &p_callable, DisplayServer::WindowID p_window) {
window_event_callback = p_callable;
}

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@ -138,6 +138,7 @@ public:
virtual void virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), VirtualKeyboardType p_type = KEYBOARD_TYPE_DEFAULT, int p_max_length = -1, int p_cursor_start = -1, int p_cursor_end = -1) override;
virtual void virtual_keyboard_hide() override;
virtual int virtual_keyboard_get_height() const override;
virtual bool has_hardware_keyboard() const override;
virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;

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@ -216,6 +216,14 @@ public class GodotIO {
return result;
}
public boolean hasHardwareKeyboard() {
if (edit != null) {
return edit.hasHardwareKeyboard();
} else {
return false;
}
}
public void showKeyboard(String p_existing_text, int p_type, int p_max_input_length, int p_cursor_start, int p_cursor_end) {
if (edit != null) {
edit.showKeyboard(p_existing_text, GodotEditText.VirtualKeyboardType.values()[p_type], p_max_input_length, p_cursor_start, p_cursor_end);

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@ -264,7 +264,7 @@ public class GodotEditText extends EditText {
isModifiedKey;
}
boolean hasHardwareKeyboard() {
public boolean hasHardwareKeyboard() {
Configuration config = getResources().getConfiguration();
boolean hasHardwareKeyboardConfig = config.keyboard != Configuration.KEYBOARD_NOKEYS &&
config.hardKeyboardHidden == Configuration.HARDKEYBOARDHIDDEN_NO;

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@ -63,6 +63,7 @@ GodotIOJavaWrapper::GodotIOJavaWrapper(JNIEnv *p_env, jobject p_godot_io_instanc
_get_unique_id = p_env->GetMethodID(cls, "getUniqueID", "()Ljava/lang/String;");
_show_keyboard = p_env->GetMethodID(cls, "showKeyboard", "(Ljava/lang/String;IIII)V");
_hide_keyboard = p_env->GetMethodID(cls, "hideKeyboard", "()V");
_has_hardware_keyboard = p_env->GetMethodID(cls, "hasHardwareKeyboard", "()Z");
_set_screen_orientation = p_env->GetMethodID(cls, "setScreenOrientation", "(I)V");
_get_screen_orientation = p_env->GetMethodID(cls, "getScreenOrientation", "()I");
_get_system_dir = p_env->GetMethodID(cls, "getSystemDir", "(IZ)Ljava/lang/String;");
@ -220,6 +221,16 @@ bool GodotIOJavaWrapper::has_vk() {
return (_show_keyboard != nullptr) && (_hide_keyboard != nullptr);
}
bool GodotIOJavaWrapper::has_hardware_keyboard() {
if (_has_hardware_keyboard) {
JNIEnv *env = get_jni_env();
ERR_FAIL_NULL_V(env, false);
return env->CallBooleanMethod(godot_io_instance, _has_hardware_keyboard);
} else {
return false;
}
}
void GodotIOJavaWrapper::show_vk(const String &p_existing, int p_type, int p_max_input_length, int p_cursor_start, int p_cursor_end) {
if (_show_keyboard) {
JNIEnv *env = get_jni_env();

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@ -58,6 +58,7 @@ private:
jmethodID _get_unique_id = 0;
jmethodID _show_keyboard = 0;
jmethodID _hide_keyboard = 0;
jmethodID _has_hardware_keyboard = 0;
jmethodID _set_screen_orientation = 0;
jmethodID _get_screen_orientation = 0;
jmethodID _get_system_dir = 0;
@ -80,6 +81,7 @@ public:
Rect2i get_display_safe_area();
String get_unique_id();
bool has_vk();
bool has_hardware_keyboard();
void show_vk(const String &p_existing, int p_type, int p_max_input_length, int p_cursor_start, int p_cursor_end);
void hide_vk();
int get_vk_height();

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@ -224,6 +224,7 @@ public:
void virtual_keyboard_set_height(int height);
virtual int virtual_keyboard_get_height() const override;
virtual bool has_hardware_keyboard() const override;
virtual void clipboard_set(const String &p_text) override;
virtual String clipboard_get() const override;

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@ -45,6 +45,8 @@
#import <sys/utsname.h>
#import <GameController/GameController.h>
static const float kDisplayServerIOSAcceleration = 1.f;
DisplayServerIOS *DisplayServerIOS::get_singleton() {
@ -756,6 +758,14 @@ int DisplayServerIOS::virtual_keyboard_get_height() const {
return virtual_keyboard_height;
}
bool DisplayServerIOS::has_hardware_keyboard() const {
if (@available(iOS 14.0, *)) {
return [GCKeyboard coalescedKeyboard];
} else {
return false;
}
}
void DisplayServerIOS::clipboard_set(const String &p_text) {
[UIPasteboard generalPasteboard].string = [NSString stringWithUTF8String:p_text.utf8()];
}

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@ -634,6 +634,10 @@ int DisplayServer::virtual_keyboard_get_height() const {
ERR_FAIL_V_MSG(0, "Virtual keyboard not supported by this display server.");
}
bool DisplayServer::has_hardware_keyboard() const {
return true;
}
void DisplayServer::cursor_set_shape(CursorShape p_shape) {
WARN_PRINT("Cursor shape not supported by this display server.");
}
@ -976,6 +980,8 @@ void DisplayServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("virtual_keyboard_get_height"), &DisplayServer::virtual_keyboard_get_height);
ClassDB::bind_method(D_METHOD("has_hardware_keyboard"), &DisplayServer::has_hardware_keyboard);
ClassDB::bind_method(D_METHOD("cursor_set_shape", "shape"), &DisplayServer::cursor_set_shape);
ClassDB::bind_method(D_METHOD("cursor_get_shape"), &DisplayServer::cursor_get_shape);
ClassDB::bind_method(D_METHOD("cursor_set_custom_image", "cursor", "shape", "hotspot"), &DisplayServer::cursor_set_custom_image, DEFVAL(CURSOR_ARROW), DEFVAL(Vector2()));

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@ -507,6 +507,8 @@ public:
// returns height of the currently shown virtual keyboard (0 if keyboard is hidden)
virtual int virtual_keyboard_get_height() const;
virtual bool has_hardware_keyboard() const;
enum CursorShape {
CURSOR_ARROW,
CURSOR_IBEAM,