diff --git a/doc/classes/SpriteFrames.xml b/doc/classes/SpriteFrames.xml
index fd8c15c5603..b891f4adcd7 100644
--- a/doc/classes/SpriteFrames.xml
+++ b/doc/classes/SpriteFrames.xml
@@ -39,6 +39,14 @@
Removes all animations. An empty [code]default[/code] animation will be created.
+
+
+
+
+
+ Duplicates the animation [param anim_from] to a new animation named [param anim_to]. Fails if [param anim_to] already exists, or if [param anim_from] does not exist.
+
+
diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp
index ff5aca6cb0b..37d5b787eb9 100644
--- a/editor/plugins/sprite_frames_editor_plugin.cpp
+++ b/editor/plugins/sprite_frames_editor_plugin.cpp
@@ -659,6 +659,7 @@ void SpriteFramesEditor::_notification(int p_what) {
zoom_reset->set_icon(get_editor_theme_icon(SNAME("ZoomReset")));
zoom_in->set_icon(get_editor_theme_icon(SNAME("ZoomMore")));
add_anim->set_icon(get_editor_theme_icon(SNAME("New")));
+ duplicate_anim->set_icon(get_editor_theme_icon(SNAME("Duplicate")));
delete_anim->set_icon(get_editor_theme_icon(SNAME("Remove")));
anim_search_box->set_right_icon(get_editor_theme_icon(SNAME("Search")));
split_sheet_zoom_out->set_icon(get_editor_theme_icon(SNAME("ZoomLess")));
@@ -1179,6 +1180,41 @@ void SpriteFramesEditor::_animation_add() {
animations->grab_focus();
}
+void SpriteFramesEditor::_animation_duplicate() {
+ if (updating) {
+ return;
+ }
+
+ if (!frames->has_animation(edited_anim)) {
+ return;
+ }
+
+ int counter = 1;
+ String new_name = edited_anim;
+ PackedStringArray name_component = new_name.rsplit("_", true, 1);
+ String base_name = name_component[0];
+ if (name_component.size() > 1 && name_component[1].is_valid_int() && name_component[1].to_int() >= 0) {
+ counter = name_component[1].to_int();
+ }
+ new_name = base_name + "_" + itos(counter);
+ while (frames->has_animation(new_name)) {
+ counter++;
+ new_name = base_name + "_" + itos(counter);
+ }
+
+ EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
+ undo_redo->create_action(TTR("Duplicate Animation"), UndoRedo::MERGE_DISABLE, EditorNode::get_singleton()->get_edited_scene());
+ undo_redo->add_do_method(frames.ptr(), "duplicate_animation", edited_anim, new_name);
+ undo_redo->add_undo_method(frames.ptr(), "remove_animation", new_name);
+ undo_redo->add_do_method(this, "_select_animation", new_name);
+ undo_redo->add_undo_method(this, "_select_animation", edited_anim);
+ undo_redo->add_do_method(this, "_update_library");
+ undo_redo->add_undo_method(this, "_update_library");
+ undo_redo->commit_action();
+
+ animations->grab_focus();
+}
+
void SpriteFramesEditor::_animation_remove() {
if (updating) {
return;
@@ -1541,6 +1577,7 @@ void SpriteFramesEditor::edit(Ref p_frames) {
_zoom_reset();
add_anim->set_disabled(read_only);
+ duplicate_anim->set_disabled(read_only);
delete_anim->set_disabled(read_only);
anim_speed->set_editable(!read_only);
anim_loop->set_disabled(read_only);
@@ -1865,6 +1902,11 @@ SpriteFramesEditor::SpriteFramesEditor() {
hbc_animlist->add_child(add_anim);
add_anim->connect(SceneStringName(pressed), callable_mp(this, &SpriteFramesEditor::_animation_add));
+ duplicate_anim = memnew(Button);
+ duplicate_anim->set_flat(true);
+ hbc_animlist->add_child(duplicate_anim);
+ duplicate_anim->connect(SceneStringName(pressed), callable_mp(this, &SpriteFramesEditor::_animation_duplicate));
+
delete_anim = memnew(Button);
delete_anim->set_theme_type_variation("FlatButton");
hbc_animlist->add_child(delete_anim);
@@ -1918,6 +1960,8 @@ SpriteFramesEditor::SpriteFramesEditor() {
add_anim->set_shortcut_context(animations);
add_anim->set_shortcut(ED_SHORTCUT("sprite_frames/new_animation", TTR("Add Animation"), KeyModifierMask::CMD_OR_CTRL | Key::N));
+ duplicate_anim->set_shortcut_context(animations);
+ duplicate_anim->set_shortcut(ED_SHORTCUT("sprite_frames/duplicate_animation", TTR("Duplicate Animation"), KeyModifierMask::CMD_OR_CTRL | Key::D));
delete_anim->set_shortcut_context(animations);
delete_anim->set_shortcut(ED_SHORTCUT("sprite_frames/delete_animation", TTR("Delete Animation"), Key::KEY_DELETE));
diff --git a/editor/plugins/sprite_frames_editor_plugin.h b/editor/plugins/sprite_frames_editor_plugin.h
index d6345a3ac8a..a85a6b24535 100644
--- a/editor/plugins/sprite_frames_editor_plugin.h
+++ b/editor/plugins/sprite_frames_editor_plugin.h
@@ -121,6 +121,7 @@ class SpriteFramesEditor : public HSplitContainer {
Vector selection;
Button *add_anim = nullptr;
+ Button *duplicate_anim = nullptr;
Button *delete_anim = nullptr;
SpinBox *anim_speed = nullptr;
Button *anim_loop = nullptr;
@@ -210,6 +211,7 @@ class SpriteFramesEditor : public HSplitContainer {
void _animation_selected();
void _animation_name_edited();
void _animation_add();
+ void _animation_duplicate();
void _animation_remove();
void _animation_remove_confirmed();
void _animation_search_text_changed(const String &p_text);
diff --git a/scene/resources/sprite_frames.cpp b/scene/resources/sprite_frames.cpp
index 6e43ea9b174..dac0ceaa78b 100644
--- a/scene/resources/sprite_frames.cpp
+++ b/scene/resources/sprite_frames.cpp
@@ -106,6 +106,12 @@ bool SpriteFrames::has_animation(const StringName &p_anim) const {
return animations.has(p_anim);
}
+void SpriteFrames::duplicate_animation(const StringName &p_from, const StringName &p_to) {
+ ERR_FAIL_COND_MSG(!animations.has(p_from), vformat("SpriteFrames doesn't have animation '%s'.", p_from));
+ ERR_FAIL_COND_MSG(animations.has(p_to), vformat("Animation '%s' already exists.", p_to));
+ animations[p_to] = animations[p_from];
+}
+
void SpriteFrames::remove_animation(const StringName &p_anim) {
animations.erase(p_anim);
}
@@ -246,6 +252,7 @@ void SpriteFrames::get_argument_options(const StringName &p_function, int p_idx,
void SpriteFrames::_bind_methods() {
ClassDB::bind_method(D_METHOD("add_animation", "anim"), &SpriteFrames::add_animation);
ClassDB::bind_method(D_METHOD("has_animation", "anim"), &SpriteFrames::has_animation);
+ ClassDB::bind_method(D_METHOD("duplicate_animation", "anim_from", "anim_to"), &SpriteFrames::duplicate_animation);
ClassDB::bind_method(D_METHOD("remove_animation", "anim"), &SpriteFrames::remove_animation);
ClassDB::bind_method(D_METHOD("rename_animation", "anim", "newname"), &SpriteFrames::rename_animation);
diff --git a/scene/resources/sprite_frames.h b/scene/resources/sprite_frames.h
index 0e0bb28d719..8d5b4232cf0 100644
--- a/scene/resources/sprite_frames.h
+++ b/scene/resources/sprite_frames.h
@@ -60,6 +60,7 @@ protected:
public:
void add_animation(const StringName &p_anim);
bool has_animation(const StringName &p_anim) const;
+ void duplicate_animation(const StringName &p_from, const StringName &p_to);
void remove_animation(const StringName &p_anim);
void rename_animation(const StringName &p_prev, const StringName &p_next);