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Fix label outline overlaps.
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parent
2d446771d6
commit
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@ -224,7 +224,15 @@ void Label::_update_visible() {
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}
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}
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inline void draw_glyph(const TextServer::Glyph &p_gl, const RID &p_canvas, const Color &p_font_color, const Color &p_font_shadow_color, const Color &p_font_outline_color, const int &p_shadow_outline_size, const int &p_outline_size, const Vector2 &p_ofs, const Vector2 &shadow_ofs) {
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inline void draw_glyph(const TextServer::Glyph &p_gl, const RID &p_canvas, const Color &p_font_color, const Vector2 &p_ofs) {
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if (p_gl.font_rid != RID()) {
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TS->font_draw_glyph(p_gl.font_rid, p_canvas, p_gl.font_size, p_ofs + Vector2(p_gl.x_off, p_gl.y_off), p_gl.index, p_font_color);
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} else {
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TS->draw_hex_code_box(p_canvas, p_gl.font_size, p_ofs + Vector2(p_gl.x_off, p_gl.y_off), p_gl.index, p_font_color);
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}
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}
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inline void draw_glyph_outline(const TextServer::Glyph &p_gl, const RID &p_canvas, const Color &p_font_color, const Color &p_font_shadow_color, const Color &p_font_outline_color, const int &p_shadow_outline_size, const int &p_outline_size, const Vector2 &p_ofs, const Vector2 &shadow_ofs) {
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if (p_gl.font_rid != RID()) {
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if (p_font_shadow_color.a > 0) {
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TS->font_draw_glyph(p_gl.font_rid, p_canvas, p_gl.font_size, p_ofs + Vector2(p_gl.x_off, p_gl.y_off) + shadow_ofs, p_gl.index, p_font_shadow_color);
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@ -237,9 +245,6 @@ inline void draw_glyph(const TextServer::Glyph &p_gl, const RID &p_canvas, const
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if (p_font_outline_color.a != 0.0 && p_outline_size > 0) {
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TS->font_draw_glyph_outline(p_gl.font_rid, p_canvas, p_gl.font_size, p_outline_size, p_ofs + Vector2(p_gl.x_off, p_gl.y_off), p_gl.index, p_font_outline_color);
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}
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TS->font_draw_glyph(p_gl.font_rid, p_canvas, p_gl.font_size, p_ofs + Vector2(p_gl.x_off, p_gl.y_off), p_gl.index, p_font_color);
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} else {
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TS->draw_hex_code_box(p_canvas, p_gl.font_size, p_ofs + Vector2(p_gl.x_off, p_gl.y_off), p_gl.index, p_font_color);
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}
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}
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@ -382,12 +387,70 @@ void Label::_notification(int p_what) {
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int gl_size = visual.size();
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TextServer::TrimData trim_data = TS->shaped_text_get_trim_data(lines_rid[i]);
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// Draw outline. Note: Do not merge this into the single loop with the main text, to prevent overlaps.
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if (font_shadow_color.a > 0 || (font_outline_color.a != 0.0 && outline_size > 0)) {
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Vector2 offset = ofs;
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// Draw RTL ellipsis string when necessary.
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if (rtl && trim_data.ellipsis_pos >= 0) {
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for (int gl_idx = trim_data.ellipsis_glyph_buf.size() - 1; gl_idx >= 0; gl_idx--) {
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for (int j = 0; j < trim_data.ellipsis_glyph_buf[gl_idx].repeat; j++) {
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//Draw glyph outlines and shadow.
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draw_glyph_outline(trim_data.ellipsis_glyph_buf[gl_idx], ci, font_color, font_shadow_color, font_outline_color, shadow_outline_size, outline_size, offset, shadow_ofs);
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offset.x += trim_data.ellipsis_glyph_buf[gl_idx].advance;
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}
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}
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}
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// Draw main text.
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for (int j = 0; j < gl_size; j++) {
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for (int k = 0; k < glyphs[j].repeat; k++) {
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if (visible_glyphs != -1) {
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if ((glyphs[j].flags & TextServer::GRAPHEME_IS_VIRTUAL) != TextServer::GRAPHEME_IS_VIRTUAL) {
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if (glyhps_drawn >= visible_glyphs) {
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return;
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}
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}
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}
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// Trim when necessary.
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if (trim_data.trim_pos >= 0) {
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if (rtl) {
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if (j < trim_data.trim_pos && (glyphs[j].flags & TextServer::GRAPHEME_IS_VIRTUAL) != TextServer::GRAPHEME_IS_VIRTUAL) {
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continue;
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}
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} else {
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if (j >= trim_data.trim_pos && (glyphs[j].flags & TextServer::GRAPHEME_IS_VIRTUAL) != TextServer::GRAPHEME_IS_VIRTUAL) {
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break;
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}
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}
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}
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// Draw glyph outlines and shadow.
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draw_glyph_outline(glyphs[j], ci, font_color, font_shadow_color, font_outline_color, shadow_outline_size, outline_size, offset, shadow_ofs);
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offset.x += glyphs[j].advance;
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glyhps_drawn++;
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}
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}
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// Draw LTR ellipsis string when necessary.
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if (!rtl && trim_data.ellipsis_pos >= 0) {
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for (int gl_idx = 0; gl_idx < trim_data.ellipsis_glyph_buf.size(); gl_idx++) {
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for (int j = 0; j < trim_data.ellipsis_glyph_buf[gl_idx].repeat; j++) {
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//Draw glyph outlines and shadow.
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draw_glyph_outline(trim_data.ellipsis_glyph_buf[gl_idx], ci, font_color, font_shadow_color, font_outline_color, shadow_outline_size, outline_size, offset, shadow_ofs);
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offset.x += trim_data.ellipsis_glyph_buf[gl_idx].advance;
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}
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}
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}
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}
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// Draw main text. Note: Do not merge this into the single loop with the outline, to prevent overlaps.
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// Draw RTL ellipsis string when necessary.
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if (rtl && trim_data.ellipsis_pos >= 0) {
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for (int gl_idx = trim_data.ellipsis_glyph_buf.size() - 1; gl_idx >= 0; gl_idx--) {
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for (int j = 0; j < trim_data.ellipsis_glyph_buf[gl_idx].repeat; j++) {
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//Draw glyph outlines and shadow.
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draw_glyph(trim_data.ellipsis_glyph_buf[gl_idx], ci, font_color, font_shadow_color, font_outline_color, shadow_outline_size, outline_size, ofs, shadow_ofs);
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draw_glyph(trim_data.ellipsis_glyph_buf[gl_idx], ci, font_color, ofs);
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ofs.x += trim_data.ellipsis_glyph_buf[gl_idx].advance;
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}
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}
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@ -418,7 +481,7 @@ void Label::_notification(int p_what) {
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}
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// Draw glyph outlines and shadow.
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draw_glyph(glyphs[j], ci, font_color, font_shadow_color, font_outline_color, shadow_outline_size, outline_size, ofs, shadow_ofs);
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draw_glyph(glyphs[j], ci, font_color, ofs);
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ofs.x += glyphs[j].advance;
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glyhps_drawn++;
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}
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@ -428,7 +491,7 @@ void Label::_notification(int p_what) {
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for (int gl_idx = 0; gl_idx < trim_data.ellipsis_glyph_buf.size(); gl_idx++) {
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for (int j = 0; j < trim_data.ellipsis_glyph_buf[gl_idx].repeat; j++) {
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//Draw glyph outlines and shadow.
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draw_glyph(trim_data.ellipsis_glyph_buf[gl_idx], ci, font_color, font_shadow_color, font_outline_color, shadow_outline_size, outline_size, ofs, shadow_ofs);
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draw_glyph(trim_data.ellipsis_glyph_buf[gl_idx], ci, font_color, ofs);
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ofs.x += trim_data.ellipsis_glyph_buf[gl_idx].advance;
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}
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}
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