From 5323d24fadadbc6c4a109a9848fd9c3ea08f4474 Mon Sep 17 00:00:00 2001 From: Enzo Ferrari Date: Fri, 23 Aug 2019 21:33:18 +0200 Subject: [PATCH] Fixed javascript code to remove animateStatusIndeterminate callback when the game is loaded. (cherry picked from commit a5a413c7e971808576bbcf369e91208b51d0d819) --- misc/dist/html/full-size.html | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/misc/dist/html/full-size.html b/misc/dist/html/full-size.html index 0e8a41a9fc7..349420b3f36 100644 --- a/misc/dist/html/full-size.html +++ b/misc/dist/html/full-size.html @@ -180,8 +180,8 @@ $GODOT_HEAD_INCLUDE [statusProgress, statusIndeterminate, statusNotice].forEach(elem => { elem.style.display = 'none'; }); - if (animateStatusIndeterminate in animationCallbacks) { - animationCallbacks.erase(animateStatusIndeterminate); + animationCallbacks = animationCallbacks.filter(function(value) { + return (value != animateStatusIndeterminate); } switch (mode) { case 'progress':