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Fix bindings of EditorSettings.set_initial_value
Also ran doctool.
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@ -126,6 +126,8 @@
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</argument>
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</argument>
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<argument index="1" name="value" type="Variant">
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<argument index="1" name="value" type="Variant">
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</argument>
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</argument>
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<argument index="2" name="update_current" type="bool">
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</argument>
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<description>
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<description>
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</description>
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</description>
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</method>
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</method>
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@ -1,5 +1,5 @@
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<?xml version="1.0" encoding="UTF-8" ?>
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="VehicleBody" inherits="PhysicsBody" category="Core" version="3.0-beta">
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<class name="VehicleBody" inherits="RigidBody" category="Core" version="3.0-beta">
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<brief_description>
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<brief_description>
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</brief_description>
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</brief_description>
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<description>
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<description>
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@ -9,27 +9,12 @@
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<demos>
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<demos>
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</demos>
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</demos>
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<methods>
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<methods>
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<method name="get_linear_velocity" qualifiers="const">
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<return type="Vector3">
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</return>
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<description>
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Returns the VehicleBody's velocity vector. To get the absolute speed in scalar value, get the length of the return vector in pixels/second. Example:
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[codeblock]
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# vehicle is an instance of VehicleBody
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var speed = vehicle.get_linear_velocity().length()
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[/codeblock]
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</description>
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</method>
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</methods>
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</methods>
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<members>
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<members>
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<member name="brake" type="float" setter="set_brake" getter="get_brake">
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<member name="brake" type="float" setter="set_brake" getter="get_brake">
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</member>
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</member>
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<member name="engine_force" type="float" setter="set_engine_force" getter="get_engine_force">
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<member name="engine_force" type="float" setter="set_engine_force" getter="get_engine_force">
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</member>
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</member>
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<member name="friction" type="float" setter="set_friction" getter="get_friction">
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</member>
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<member name="mass" type="float" setter="set_mass" getter="get_mass">
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</member>
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<member name="steering" type="float" setter="set_steering" getter="get_steering">
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<member name="steering" type="float" setter="set_steering" getter="get_steering">
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</member>
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</member>
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</members>
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</members>
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@ -992,7 +992,7 @@ void EditorSettings::raise_order(const String &p_setting) {
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props[p_setting].order = ++last_order;
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props[p_setting].order = ++last_order;
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}
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}
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void EditorSettings::set_initial_value(const StringName &p_setting, const Variant &p_value, bool update_current) {
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void EditorSettings::set_initial_value(const StringName &p_setting, const Variant &p_value, bool p_update_current) {
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_THREAD_SAFE_METHOD_
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_THREAD_SAFE_METHOD_
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@ -1000,7 +1000,7 @@ void EditorSettings::set_initial_value(const StringName &p_setting, const Varian
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return;
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return;
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props[p_setting].initial = p_value;
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props[p_setting].initial = p_value;
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props[p_setting].has_default_value = true;
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props[p_setting].has_default_value = true;
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if (update_current) {
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if (p_update_current) {
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set(p_setting, p_value);
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set(p_setting, p_value);
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}
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}
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}
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}
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@ -1436,7 +1436,7 @@ void EditorSettings::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_setting", "name", "value"), &EditorSettings::set_setting);
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ClassDB::bind_method(D_METHOD("set_setting", "name", "value"), &EditorSettings::set_setting);
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ClassDB::bind_method(D_METHOD("get_setting", "name"), &EditorSettings::get_setting);
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ClassDB::bind_method(D_METHOD("get_setting", "name"), &EditorSettings::get_setting);
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ClassDB::bind_method(D_METHOD("erase", "property"), &EditorSettings::erase);
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ClassDB::bind_method(D_METHOD("erase", "property"), &EditorSettings::erase);
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ClassDB::bind_method(D_METHOD("set_initial_value", "name", "value"), &EditorSettings::set_initial_value);
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ClassDB::bind_method(D_METHOD("set_initial_value", "name", "value", "update_current"), &EditorSettings::set_initial_value);
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ClassDB::bind_method(D_METHOD("property_can_revert", "name"), &EditorSettings::property_can_revert);
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ClassDB::bind_method(D_METHOD("property_can_revert", "name"), &EditorSettings::property_can_revert);
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ClassDB::bind_method(D_METHOD("property_get_revert", "name"), &EditorSettings::property_get_revert);
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ClassDB::bind_method(D_METHOD("property_get_revert", "name"), &EditorSettings::property_get_revert);
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ClassDB::bind_method(D_METHOD("add_property_info", "info"), &EditorSettings::_add_property_info_bind);
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ClassDB::bind_method(D_METHOD("add_property_info", "info"), &EditorSettings::_add_property_info_bind);
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