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Change "Disable Filter" to "Enable Filter" on Font Import window
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@ -100,7 +100,7 @@ public:
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bool color_use_monochrome;
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String gradient_image;
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bool disable_filter;
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bool enable_filter;
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bool round_advance;
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bool premultiply_alpha;
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@ -166,8 +166,8 @@ public:
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color_use_monochrome=p_value;
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else if (n=="advanced/round_advance")
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round_advance=p_value;
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else if (n=="advanced/disable_filter")
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disable_filter=p_value;
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else if (n=="advanced/enable_filter")
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enable_filter=p_value;
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else if (n=="advanced/premultiply_alpha")
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premultiply_alpha=p_value;
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else
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@ -236,8 +236,8 @@ public:
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r_ret=color_use_monochrome;
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else if (n=="advanced/round_advance")
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r_ret=round_advance;
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else if (n=="advanced/disable_filter")
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r_ret=disable_filter;
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else if (n=="advanced/enable_filter")
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r_ret=enable_filter;
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else if (n=="advanced/premultiply_alpha")
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r_ret=premultiply_alpha;
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else
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@ -301,7 +301,7 @@ public:
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}
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p_list->push_back(PropertyInfo(Variant::BOOL,"advanced/round_advance"));
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p_list->push_back(PropertyInfo(Variant::BOOL,"advanced/disable_filter"));
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p_list->push_back(PropertyInfo(Variant::BOOL,"advanced/enable_filter"));
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p_list->push_back(PropertyInfo(Variant::BOOL,"advanced/premultiply_alpha"));
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}
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@ -341,7 +341,7 @@ public:
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font_mode=FONT_BITMAP;
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round_advance=true;
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disable_filter=false;
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enable_filter=true;
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premultiply_alpha=false;
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}
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@ -374,7 +374,7 @@ public:
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color_use_monochrome=false;
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round_advance=true;
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disable_filter=false;
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enable_filter=true;
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premultiply_alpha=false;
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}
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@ -1591,7 +1591,7 @@ Ref<BitmapFont> EditorFontImportPlugin::generate_font(const Ref<ResourceImportMe
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int space_space = from->get_option("extra_space/space");
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int top_space = from->get_option("extra_space/top");
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int bottom_space = from->get_option("extra_space/bottom");
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bool disable_filter = from->get_option("advanced/disable_filter");
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bool enable_filter = from->get_option("advanced/enable_filter");
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Ref<BitmapFont> font;
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@ -1613,7 +1613,7 @@ Ref<BitmapFont> EditorFontImportPlugin::generate_font(const Ref<ResourceImportMe
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{
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Ref<ImageTexture> t = memnew(ImageTexture);
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int flags;
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if (disable_filter)
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if (!enable_filter)
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flags=0;
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else
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flags=Texture::FLAG_FILTER;
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