Merge pull request #10257 from Faless/html5_fixes

Fix for WebGL2 and HTML5 export
This commit is contained in:
Rémi Verschelde 2017-08-13 17:17:27 +02:00 committed by GitHub
commit 4391b67e16
6 changed files with 14 additions and 2 deletions

View File

@ -42,6 +42,7 @@ public:
float projection_matrix[16];
float time;
uint8_t padding[12];
};
RasterizerSceneGLES3 *scene_render;
@ -102,6 +103,7 @@ public:
float light_height;
float light_outside_alpha;
float shadow_distance_mult;
uint8_t padding[4];
} ubo_data;
GLuint ubo;

View File

@ -141,6 +141,7 @@ public:
float fog_height_min;
float fog_height_max;
float fog_height_curve;
uint8_t padding[8];
} ubo_data;
@ -150,6 +151,7 @@ public:
float transform[16];
float ambient_contribution;
uint8_t padding[12];
} env_radiance_data;

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@ -273,6 +273,9 @@ ShaderGLES3::Version *ShaderGLES3::get_current_version() {
//vertex precision is high
strings.push_back("precision highp float;\n");
strings.push_back("precision highp int;\n");
strings.push_back("precision highp sampler2D;\n");
strings.push_back("precision highp samplerCube;\n");
strings.push_back("precision highp sampler2DArray;\n");
#if 0
if (cc) {
@ -371,6 +374,9 @@ ShaderGLES3::Version *ShaderGLES3::get_current_version() {
//fragment precision is medium
strings.push_back("precision highp float;\n");
strings.push_back("precision highp int;\n");
strings.push_back("precision highp sampler2D;\n");
strings.push_back("precision highp samplerCube;\n");
strings.push_back("precision highp sampler2DArray;\n");
#if 0
if (cc) {

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@ -532,11 +532,11 @@ FRAGMENT_SHADER_CODE
#ifdef USE_RGBA_SHADOWS
#define SHADOW_DEPTH(m_tex,m_uv) dot(texture2D((m_tex),(m_uv)),vec4(1.0 / (256.0 * 256.0 * 256.0),1.0 / (256.0 * 256.0),1.0 / 256.0,1) )
#define SHADOW_DEPTH(m_tex,m_uv) dot(texture((m_tex),(m_uv)),vec4(1.0 / (256.0 * 256.0 * 256.0),1.0 / (256.0 * 256.0),1.0 / 256.0,1) )
#else
#define SHADOW_DEPTH(m_tex,m_uv) (texture2D((m_tex),(m_uv)).r)
#define SHADOW_DEPTH(m_tex,m_uv) (texture((m_tex),(m_uv)).r)
#endif

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@ -100,6 +100,7 @@ IP_Address IP_Unix::_resolve_hostname(const String &p_hostname, Type p_type) {
hints.ai_family = AF_UNSPEC;
hints.ai_flags = AI_ADDRCONFIG;
};
hints.ai_flags &= !AI_NUMERICHOST;
int s = getaddrinfo(p_hostname.utf8().get_data(), NULL, &hints, &result);
if (s != 0) {

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@ -1466,6 +1466,7 @@ bool Main::start() {
String iconpath = GLOBAL_DEF("application/config/icon", "Variant()");
if (iconpath != "") {
Ref<Image> icon;
icon.instance();
if (icon->load(iconpath) == OK)
OS::get_singleton()->set_icon(icon);
}