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Merge pull request #79577 from smix8/navmap_rwlock_4.x
Make navigation map spatial queries thread-safe
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commit
42c3a3827b
@ -116,7 +116,11 @@ gd::PointKey NavMap::get_point_key(const Vector3 &p_pos) const {
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}
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Vector<Vector3> NavMap::get_path(Vector3 p_origin, Vector3 p_destination, bool p_optimize, uint32_t p_navigation_layers, Vector<int32_t> *r_path_types, TypedArray<RID> *r_path_rids, Vector<int64_t> *r_path_owners) const {
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ERR_FAIL_COND_V_MSG(map_update_id == 0, Vector<Vector3>(), "NavigationServer map query failed because it was made before first map synchronization.");
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RWLockRead read_lock(map_rwlock);
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if (map_update_id == 0) {
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ERR_FAIL_V_MSG(Vector<Vector3>(), "NavigationServer map query failed because it was made before first map synchronization.");
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}
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// Clear metadata outputs.
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if (r_path_types) {
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r_path_types->clear();
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@ -576,7 +580,11 @@ Vector<Vector3> NavMap::get_path(Vector3 p_origin, Vector3 p_destination, bool p
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}
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Vector3 NavMap::get_closest_point_to_segment(const Vector3 &p_from, const Vector3 &p_to, const bool p_use_collision) const {
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ERR_FAIL_COND_V_MSG(map_update_id == 0, Vector3(), "NavigationServer map query failed because it was made before first map synchronization.");
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RWLockRead read_lock(map_rwlock);
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if (map_update_id == 0) {
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ERR_FAIL_V_MSG(Vector3(), "NavigationServer map query failed because it was made before first map synchronization.");
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}
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bool use_collision = p_use_collision;
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Vector3 closest_point;
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real_t closest_point_d = FLT_MAX;
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@ -624,24 +632,35 @@ Vector3 NavMap::get_closest_point_to_segment(const Vector3 &p_from, const Vector
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}
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Vector3 NavMap::get_closest_point(const Vector3 &p_point) const {
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ERR_FAIL_COND_V_MSG(map_update_id == 0, Vector3(), "NavigationServer map query failed because it was made before first map synchronization.");
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RWLockRead read_lock(map_rwlock);
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if (map_update_id == 0) {
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ERR_FAIL_V_MSG(Vector3(), "NavigationServer map query failed because it was made before first map synchronization.");
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}
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gd::ClosestPointQueryResult cp = get_closest_point_info(p_point);
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return cp.point;
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}
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Vector3 NavMap::get_closest_point_normal(const Vector3 &p_point) const {
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ERR_FAIL_COND_V_MSG(map_update_id == 0, Vector3(), "NavigationServer map query failed because it was made before first map synchronization.");
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RWLockRead read_lock(map_rwlock);
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if (map_update_id == 0) {
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ERR_FAIL_V_MSG(Vector3(), "NavigationServer map query failed because it was made before first map synchronization.");
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}
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gd::ClosestPointQueryResult cp = get_closest_point_info(p_point);
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return cp.normal;
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}
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RID NavMap::get_closest_point_owner(const Vector3 &p_point) const {
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ERR_FAIL_COND_V_MSG(map_update_id == 0, RID(), "NavigationServer map query failed because it was made before first map synchronization.");
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RWLockRead read_lock(map_rwlock);
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if (map_update_id == 0) {
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ERR_FAIL_V_MSG(RID(), "NavigationServer map query failed because it was made before first map synchronization.");
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}
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gd::ClosestPointQueryResult cp = get_closest_point_info(p_point);
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return cp.owner;
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}
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gd::ClosestPointQueryResult NavMap::get_closest_point_info(const Vector3 &p_point) const {
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RWLockRead read_lock(map_rwlock);
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gd::ClosestPointQueryResult result;
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real_t closest_point_ds = FLT_MAX;
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@ -770,6 +789,8 @@ void NavMap::remove_agent_as_controlled(NavAgent *agent) {
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}
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Vector3 NavMap::get_random_point(uint32_t p_navigation_layers, bool p_uniformly) const {
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RWLockRead read_lock(map_rwlock);
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const LocalVector<NavRegion *> map_regions = get_regions();
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if (map_regions.is_empty()) {
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@ -834,6 +855,8 @@ Vector3 NavMap::get_random_point(uint32_t p_navigation_layers, bool p_uniformly)
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}
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void NavMap::sync() {
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RWLockWrite write_lock(map_rwlock);
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// Performance Monitor
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int _new_pm_region_count = regions.size();
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int _new_pm_agent_count = agents.size();
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@ -48,6 +48,8 @@ class NavAgent;
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class NavObstacle;
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class NavMap : public NavRid {
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RWLock map_rwlock;
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/// Map Up
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Vector3 up = Vector3(0, 1, 0);
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