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https://github.com/godotengine/godot.git
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GDScript: Pool temporary values by type on the stack
So the stack slots perform less type changes, which is useful for future optimizations.
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b4b7c97d38
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40502a1689
@ -47,7 +47,8 @@ uint32_t GDScriptByteCodeGenerator::add_parameter(const StringName &p_name, bool
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}
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uint32_t GDScriptByteCodeGenerator::add_local(const StringName &p_name, const GDScriptDataType &p_type) {
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int stack_pos = increase_stack();
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int stack_pos = locals.size() + RESERVED_STACK;
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locals.push_back(StackSlot(p_type.builtin_type));
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add_stack_identifier(p_name, stack_pos);
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return stack_pos;
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}
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@ -66,25 +67,80 @@ uint32_t GDScriptByteCodeGenerator::add_or_get_name(const StringName &p_name) {
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return get_name_map_pos(p_name);
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}
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uint32_t GDScriptByteCodeGenerator::add_temporary() {
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current_temporaries++;
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int idx = increase_stack();
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#ifdef DEBUG_ENABLED
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temp_stack.push_back(idx);
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#endif
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return idx;
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uint32_t GDScriptByteCodeGenerator::add_temporary(const GDScriptDataType &p_type) {
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Variant::Type temp_type = Variant::NIL;
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if (p_type.has_type) {
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if (p_type.kind == GDScriptDataType::BUILTIN) {
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switch (p_type.builtin_type) {
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case Variant::NIL:
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case Variant::BOOL:
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case Variant::INT:
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case Variant::FLOAT:
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case Variant::STRING:
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case Variant::VECTOR2:
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case Variant::VECTOR2I:
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case Variant::RECT2:
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case Variant::RECT2I:
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case Variant::VECTOR3:
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case Variant::VECTOR3I:
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case Variant::TRANSFORM2D:
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case Variant::PLANE:
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case Variant::QUAT:
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case Variant::AABB:
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case Variant::BASIS:
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case Variant::TRANSFORM:
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case Variant::COLOR:
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case Variant::STRING_NAME:
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case Variant::NODE_PATH:
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case Variant::RID:
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case Variant::OBJECT:
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case Variant::CALLABLE:
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case Variant::SIGNAL:
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case Variant::DICTIONARY:
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case Variant::ARRAY:
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temp_type = p_type.builtin_type;
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break;
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case Variant::PACKED_BYTE_ARRAY:
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case Variant::PACKED_INT32_ARRAY:
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case Variant::PACKED_INT64_ARRAY:
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case Variant::PACKED_FLOAT32_ARRAY:
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case Variant::PACKED_FLOAT64_ARRAY:
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case Variant::PACKED_STRING_ARRAY:
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case Variant::PACKED_VECTOR2_ARRAY:
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case Variant::PACKED_VECTOR3_ARRAY:
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case Variant::PACKED_COLOR_ARRAY:
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case Variant::VARIANT_MAX:
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// Packed arrays are reference counted, so we don't use the pool for them.
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temp_type = Variant::NIL;
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break;
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}
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} else {
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temp_type = Variant::OBJECT;
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}
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}
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if (!temporaries_pool.has(temp_type)) {
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temporaries_pool[temp_type] = List<int>();
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}
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List<int> &pool = temporaries_pool[temp_type];
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if (pool.is_empty()) {
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StackSlot new_temp(temp_type);
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pool.push_back(temporaries.size());
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temporaries.push_back(new_temp);
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}
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int slot = pool.front()->get();
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pool.pop_front();
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used_temporaries.push_back(slot);
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return slot;
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}
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void GDScriptByteCodeGenerator::pop_temporary() {
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ERR_FAIL_COND(current_temporaries == 0);
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current_stack_size--;
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#ifdef DEBUG_ENABLED
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if (temp_stack.back()->get() != current_stack_size) {
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ERR_PRINT("Mismatched popping of temporary value");
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}
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temp_stack.pop_back();
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#endif
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current_temporaries--;
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ERR_FAIL_COND(used_temporaries.is_empty());
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int slot_idx = used_temporaries.back()->get();
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const StackSlot &slot = temporaries[slot_idx];
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temporaries_pool[slot.type].push_back(slot_idx);
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used_temporaries.pop_back();
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}
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void GDScriptByteCodeGenerator::start_parameters() {
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@ -119,12 +175,18 @@ void GDScriptByteCodeGenerator::write_start(GDScript *p_script, const StringName
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GDScriptFunction *GDScriptByteCodeGenerator::write_end() {
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#ifdef DEBUG_ENABLED
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if (current_temporaries != 0) {
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ERR_PRINT("Non-zero temporary variables at end of function: " + itos(current_temporaries));
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if (!used_temporaries.is_empty()) {
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ERR_PRINT("Non-zero temporary variables at end of function: " + itos(used_temporaries.size()));
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}
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#endif
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append(GDScriptFunction::OPCODE_END, 0);
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for (int i = 0; i < temporaries.size(); i++) {
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for (int j = 0; j < temporaries[i].bytecode_indices.size(); j++) {
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opcodes.write[temporaries[i].bytecode_indices[j]] = (i + max_locals + RESERVED_STACK) | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
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}
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}
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if (constant_map.size()) {
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function->_constant_count = constant_map.size();
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function->constants.resize(constant_map.size());
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@ -317,7 +379,7 @@ GDScriptFunction *GDScriptByteCodeGenerator::write_end() {
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if (debug_stack) {
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function->stack_debug = stack_debug;
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}
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function->_stack_size = stack_max;
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function->_stack_size = RESERVED_STACK + max_locals + temporaries.size();
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function->_instruction_args_size = instr_args_max;
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function->_ptrcall_args_size = ptrcall_max;
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@ -37,6 +37,17 @@
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#include "gdscript_utility_functions.h"
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class GDScriptByteCodeGenerator : public GDScriptCodeGenerator {
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struct StackSlot {
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Variant::Type type = Variant::NIL;
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Vector<int> bytecode_indices;
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StackSlot() = default;
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StackSlot(Variant::Type p_type) :
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type(p_type) {}
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};
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const static int RESERVED_STACK = 3; // For self, class, and nil.
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bool ended = false;
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GDScriptFunction *function = nullptr;
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bool debug_stack = false;
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@ -47,15 +58,17 @@ class GDScriptByteCodeGenerator : public GDScriptCodeGenerator {
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List<int> stack_identifiers_counts;
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Map<StringName, int> local_constants;
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Vector<StackSlot> locals;
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Vector<StackSlot> temporaries;
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List<int> used_temporaries;
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Map<Variant::Type, List<int>> temporaries_pool;
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List<GDScriptFunction::StackDebug> stack_debug;
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List<Map<StringName, int>> block_identifier_stack;
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Map<StringName, int> block_identifiers;
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int current_stack_size = 3; // First 3 spots are reserved for self, class, and nil.
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int current_temporaries = 0;
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int current_locals = 0;
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int max_locals = 0;
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int current_line = 0;
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int stack_max = 3;
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int instr_args_max = 0;
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int ptrcall_max = 0;
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@ -102,7 +115,9 @@ class GDScriptByteCodeGenerator : public GDScriptCodeGenerator {
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List<List<int>> match_continues_to_patch;
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void add_stack_identifier(const StringName &p_id, int p_stackpos) {
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current_locals++;
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if (locals.size() > max_locals) {
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max_locals = locals.size();
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}
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stack_identifiers[p_id] = p_stackpos;
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if (debug_stack) {
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block_identifiers[p_id] = p_stackpos;
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@ -116,7 +131,7 @@ class GDScriptByteCodeGenerator : public GDScriptCodeGenerator {
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}
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void push_stack_identifiers() {
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stack_identifiers_counts.push_back(current_locals);
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stack_identifiers_counts.push_back(locals.size());
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stack_id_stack.push_back(stack_identifiers);
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if (debug_stack) {
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Map<StringName, int> block_ids(block_identifiers);
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@ -126,17 +141,16 @@ class GDScriptByteCodeGenerator : public GDScriptCodeGenerator {
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}
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void pop_stack_identifiers() {
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current_locals = stack_identifiers_counts.back()->get();
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int current_locals = stack_identifiers_counts.back()->get();
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stack_identifiers_counts.pop_back();
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stack_identifiers = stack_id_stack.back()->get();
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stack_id_stack.pop_back();
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#ifdef DEBUG_ENABLED
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if (current_temporaries != 0) {
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ERR_PRINT("Leaving block with non-zero temporary variables: " + itos(current_temporaries));
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if (!used_temporaries.is_empty()) {
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ERR_PRINT("Leaving block with non-zero temporary variables: " + itos(used_temporaries.size()));
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}
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#endif
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current_stack_size = current_locals + 3; // Keep the 3 reserved slots for self, class, and nil.
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locals.resize(current_locals);
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if (debug_stack) {
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for (Map<StringName, int>::Element *E = block_identifiers.front(); E; E = E->next()) {
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GDScriptFunction::StackDebug sd;
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@ -279,18 +293,6 @@ class GDScriptByteCodeGenerator : public GDScriptCodeGenerator {
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return pos;
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}
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void alloc_stack(int p_level) {
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if (p_level >= stack_max) {
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stack_max = p_level + 1;
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}
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}
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int increase_stack() {
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int top = current_stack_size++;
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alloc_stack(current_stack_size);
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return top;
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}
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void alloc_ptrcall(int p_params) {
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if (p_params >= ptrcall_max) {
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ptrcall_max = p_params;
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@ -308,9 +310,11 @@ class GDScriptByteCodeGenerator : public GDScriptCodeGenerator {
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case Address::CONSTANT:
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return p_address.address | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS);
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case Address::LOCAL_VARIABLE:
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case Address::TEMPORARY:
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case Address::FUNCTION_PARAMETER:
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return p_address.address | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
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case Address::TEMPORARY:
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temporaries.write[p_address.address].bytecode_indices.push_back(opcodes.size());
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return -1;
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case Address::NIL:
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return GDScriptFunction::ADDR_NIL;
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}
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@ -392,7 +396,7 @@ public:
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virtual uint32_t add_local_constant(const StringName &p_name, const Variant &p_constant) override;
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virtual uint32_t add_or_get_constant(const Variant &p_constant) override;
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virtual uint32_t add_or_get_name(const StringName &p_name) override;
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virtual uint32_t add_temporary() override;
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virtual uint32_t add_temporary(const GDScriptDataType &p_type) override;
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virtual void pop_temporary() override;
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virtual void start_parameters() override;
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@ -71,7 +71,7 @@ public:
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virtual uint32_t add_local_constant(const StringName &p_name, const Variant &p_constant) = 0;
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virtual uint32_t add_or_get_constant(const Variant &p_constant) = 0;
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virtual uint32_t add_or_get_name(const StringName &p_name) = 0;
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virtual uint32_t add_temporary() = 0;
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virtual uint32_t add_temporary(const GDScriptDataType &p_type) = 0;
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virtual void pop_temporary() = 0;
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virtual void start_parameters() = 0;
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@ -711,7 +711,7 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
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case GDScriptParser::Node::UNARY_OPERATOR: {
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const GDScriptParser::UnaryOpNode *unary = static_cast<const GDScriptParser::UnaryOpNode *>(p_expression);
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GDScriptCodeGenerator::Address result = codegen.add_temporary();
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GDScriptCodeGenerator::Address result = codegen.add_temporary(_gdtype_from_datatype(unary->get_datatype()));
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GDScriptCodeGenerator::Address operand = _parse_expression(codegen, r_error, unary->operand);
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if (r_error) {
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@ -729,7 +729,7 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
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case GDScriptParser::Node::BINARY_OPERATOR: {
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const GDScriptParser::BinaryOpNode *binary = static_cast<const GDScriptParser::BinaryOpNode *>(p_expression);
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GDScriptCodeGenerator::Address result = codegen.add_temporary();
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GDScriptCodeGenerator::Address result = codegen.add_temporary(_gdtype_from_datatype(binary->get_datatype()));
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switch (binary->operation) {
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case GDScriptParser::BinaryOpNode::OP_LOGIC_AND: {
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@ -66,7 +66,7 @@ class GDScriptCompiler {
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}
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GDScriptCodeGenerator::Address add_temporary(const GDScriptDataType &p_type = GDScriptDataType()) {
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uint32_t addr = generator->add_temporary();
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uint32_t addr = generator->add_temporary(p_type);
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return GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::TEMPORARY, addr, p_type);
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}
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