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Fix incorrect unused local var warning in shader blocks
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@ -5208,9 +5208,15 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
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#ifdef DEBUG_ENABLED
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if (check_warnings) {
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StringName func_name;
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BlockNode *b = p_block;
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if (p_block && p_block->parent_function) {
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func_name = p_block->parent_function->name;
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while (b) {
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if (b->parent_function) {
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func_name = b->parent_function->name;
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break;
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} else {
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b = b->parent_block;
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}
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}
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_parse_used_identifier(identifier, ident_type, func_name);
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