fix for headless collision shape generation

this commit implements just enough of dummy mesh_storage so collision shapes are still generated in the headless mode
implementation was inspired by rasterizer_dummy.h from Godot3
This commit is contained in:
Jakub Grzesik 2022-08-01 12:13:44 +02:00
parent d29e95687e
commit 3c55637459

View File

@ -37,17 +37,44 @@
namespace RendererDummy {
class MeshStorage : public RendererMeshStorage {
private:
struct DummyMesh : public RID {
Vector<RS::SurfaceData> surfaces;
int blend_shape_count;
RS::BlendShapeMode blend_shape_mode;
PackedFloat32Array blend_shape_values;
};
mutable RID_Owner<DummyMesh> mesh_owner;
public:
/* MESH API */
virtual RID mesh_allocate() override { return RID(); }
virtual void mesh_initialize(RID p_rid) override {}
virtual RID mesh_allocate() override {
return mesh_owner.allocate_rid();
}
virtual void mesh_initialize(RID p_rid) override {
mesh_owner.initialize_rid(p_rid, DummyMesh());
}
virtual void mesh_free(RID p_rid) override {}
virtual void mesh_set_blend_shape_count(RID p_mesh, int p_blend_shape_count) override {}
virtual bool mesh_needs_instance(RID p_mesh, bool p_has_skeleton) override { return false; }
virtual void mesh_add_surface(RID p_mesh, const RS::SurfaceData &p_surface) override {}
virtual void mesh_add_surface(RID p_mesh, const RS::SurfaceData &p_surface) override {
DummyMesh *m = mesh_owner.get_or_null(p_mesh);
ERR_FAIL_COND(!m);
m->surfaces.push_back(RS::SurfaceData());
RS::SurfaceData *s = &m->surfaces.write[m->surfaces.size() - 1];
s->format = p_surface.format;
s->primitive = p_surface.primitive;
s->vertex_data = p_surface.vertex_data;
s->attribute_data = p_surface.attribute_data;
s->vertex_count = p_surface.vertex_count;
s->index_data = p_surface.index_data;
s->index_count = p_surface.index_count;
}
virtual int mesh_get_blend_shape_count(RID p_mesh) const override { return 0; }
@ -61,8 +88,19 @@ public:
virtual void mesh_surface_set_material(RID p_mesh, int p_surface, RID p_material) override {}
virtual RID mesh_surface_get_material(RID p_mesh, int p_surface) const override { return RID(); }
virtual RS::SurfaceData mesh_get_surface(RID p_mesh, int p_surface) const override { return RS::SurfaceData(); }
virtual int mesh_get_surface_count(RID p_mesh) const override { return 0; }
virtual RS::SurfaceData mesh_get_surface(RID p_mesh, int p_surface) const override {
DummyMesh *m = mesh_owner.get_or_null(p_mesh);
ERR_FAIL_COND_V(!m, RS::SurfaceData());
RS::SurfaceData s = m->surfaces[p_surface];
return s;
}
virtual int mesh_get_surface_count(RID p_mesh) const override {
DummyMesh *m = mesh_owner.get_or_null(p_mesh);
ERR_FAIL_COND_V(!m, 0);
print_line(m->surfaces.size());
return m->surfaces.size();
}
virtual void mesh_set_custom_aabb(RID p_mesh, const AABB &p_aabb) override {}
virtual AABB mesh_get_custom_aabb(RID p_mesh) const override { return AABB(); }