Added missing argument to deferred call to restart_editor in surface_upgrade_tool

This commit is contained in:
Peter 2024-12-02 11:06:10 -05:00
parent d09d82d433
commit 3ac4e363df

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@ -105,7 +105,7 @@ void SurfaceUpgradeTool::prepare_upgrade() {
EditorSettings::get_singleton()->set_project_metadata("surface_upgrade_tool", "resave_paths", resave_paths);
// Delay to avoid deadlocks, since this dialog can be triggered by loading a scene.
callable_mp(EditorNode::get_singleton(), &EditorNode::restart_editor).call_deferred();
callable_mp(EditorNode::get_singleton(), &EditorNode::restart_editor).call_deferred(false);
}
// Ensure that the warnings and popups are skipped.