mirror of
https://github.com/godotengine/godot.git
synced 2024-11-21 03:18:37 +08:00
Merge pull request #57919 from mbrlabs/region-select-fixes
Fixed issues with 3D region-select in the editor
This commit is contained in:
commit
3aa7b7eaf2
@ -1594,9 +1594,9 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
|
||||
}
|
||||
|
||||
if (after != EditorPlugin::AFTER_GUI_INPUT_DESELECT) {
|
||||
clicked = _select_ray(b->get_position());
|
||||
|
||||
//clicking is always deferred to either move or release
|
||||
clicked = _select_ray(b->get_position());
|
||||
selection_in_progress = true;
|
||||
|
||||
if (clicked.is_null()) {
|
||||
//default to regionselect
|
||||
@ -1615,6 +1615,8 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
|
||||
}
|
||||
|
||||
if (after != EditorPlugin::AFTER_GUI_INPUT_DESELECT) {
|
||||
selection_in_progress = false;
|
||||
|
||||
if (clicked.is_valid()) {
|
||||
_select_clicked(false);
|
||||
}
|
||||
@ -1719,17 +1721,14 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
|
||||
nav_mode = NAVIGATION_ORBIT;
|
||||
} else {
|
||||
const bool movement_threshold_passed = _edit.original_mouse_pos.distance_to(_edit.mouse_pos) > 8 * EDSCALE;
|
||||
if (clicked.is_valid() && movement_threshold_passed) {
|
||||
_compute_edit(_edit.original_mouse_pos);
|
||||
clicked = ObjectID();
|
||||
|
||||
_edit.mode = TRANSFORM_TRANSLATE;
|
||||
}
|
||||
|
||||
// enable region-select if nothing has been selected yet or multi-select (shift key) is active
|
||||
if (movement_threshold_passed && (get_selected_count() == 0 || clicked_wants_append)) {
|
||||
if (selection_in_progress && movement_threshold_passed) {
|
||||
if (get_selected_count() == 0 || clicked_wants_append) {
|
||||
cursor.region_select = true;
|
||||
cursor.region_begin = _edit.original_mouse_pos;
|
||||
clicked = ObjectID();
|
||||
}
|
||||
}
|
||||
|
||||
if (cursor.region_select) {
|
||||
@ -1738,6 +1737,12 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (clicked.is_valid() && movement_threshold_passed) {
|
||||
_compute_edit(_edit.original_mouse_pos);
|
||||
clicked = ObjectID();
|
||||
_edit.mode = TRANSFORM_TRANSLATE;
|
||||
}
|
||||
|
||||
if (_edit.mode == TRANSFORM_NONE) {
|
||||
return;
|
||||
}
|
||||
|
@ -269,6 +269,7 @@ private:
|
||||
ObjectID clicked;
|
||||
Vector<_RayResult> selection_results;
|
||||
bool clicked_wants_append;
|
||||
bool selection_in_progress = false;
|
||||
|
||||
PopupMenu *selection_menu;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user