mirror of
https://github.com/godotengine/godot.git
synced 2025-03-01 23:21:39 +08:00
GDScript: Fix infinite recursion in resolution of enum values
This commit is contained in:
parent
3c9bf4bc21
commit
3a5e41293c
@ -889,11 +889,11 @@ void GDScriptAnalyzer::resolve_class_member(GDScriptParser::ClassNode *p_class,
|
||||
resolve_function_signature(member.function, p_source);
|
||||
break;
|
||||
case GDScriptParser::ClassNode::Member::ENUM_VALUE: {
|
||||
member.enum_value.identifier->set_datatype(resolving_datatype);
|
||||
|
||||
if (member.enum_value.custom_value) {
|
||||
check_class_member_name_conflict(p_class, member.enum_value.identifier->name, member.enum_value.custom_value);
|
||||
|
||||
member.enum_value.identifier->set_datatype(resolving_datatype);
|
||||
|
||||
const GDScriptParser::EnumNode *prev_enum = current_enum;
|
||||
current_enum = member.enum_value.parent_enum;
|
||||
reduce_expression(member.enum_value.custom_value);
|
||||
|
Loading…
Reference in New Issue
Block a user