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Merge pull request #12893 from Chaosus/dupsignals
Duplicate signals fixes
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commit
390e957ba4
@ -860,6 +860,14 @@ Node *SceneTreeDock::_duplicate(Node *p_node, Map<Node *, Node *> &duplimap) {
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node->set(name, value);
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}
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List<Connection> conns;
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p_node->get_all_signal_connections(&conns);
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for (List<Connection>::Element *E = conns.front(); E; E = E->next()) {
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if (E->get().flags & CONNECT_PERSIST) {
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node->connect(E->get().signal, E->get().target, E->get().method, E->get().binds, E->get().flags);
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}
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}
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List<Node::GroupInfo> group_info;
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p_node->get_groups(&group_info);
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for (List<Node::GroupInfo>::Element *E = group_info.front(); E; E = E->next()) {
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@ -2067,7 +2067,7 @@ int Node::get_position_in_parent() const {
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return data.pos;
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}
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Node *Node::_duplicate(int p_flags) const {
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Node *Node::duplicate(int p_flags) const {
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Node *node = NULL;
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@ -2170,17 +2170,6 @@ Node *Node::_duplicate(int p_flags) const {
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return node;
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}
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Node *Node::duplicate(int p_flags) const {
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Node *dupe = _duplicate(p_flags);
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if (dupe && (p_flags & DUPLICATE_SIGNALS)) {
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_duplicate_signals(this, dupe);
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}
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return dupe;
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}
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void Node::_duplicate_and_reown(Node *p_new_parent, const Map<Node *, Node *> &p_reown_map) const {
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if (get_owner() != get_parent()->get_owner())
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@ -169,7 +169,6 @@ private:
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void _duplicate_signals(const Node *p_original, Node *p_copy) const;
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void _duplicate_and_reown(Node *p_new_parent, const Map<Node *, Node *> &p_reown_map) const;
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Node *_duplicate(int p_flags) const;
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Array _get_children() const;
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Array _get_groups() const;
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