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Tweak the Contextual Ligatures editor setting hint for consistency
Title Case is used for all enum values in Godot.
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@ -334,7 +334,7 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
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_initial_set("interface/editor/code_font_size", 14);
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hints["interface/editor/code_font_size"] = PropertyInfo(Variant::INT, "interface/editor/code_font_size", PROPERTY_HINT_RANGE, "8,48,1", PROPERTY_USAGE_DEFAULT);
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_initial_set("interface/editor/code_font_contextual_ligatures", 0);
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hints["interface/editor/code_font_contextual_ligatures"] = PropertyInfo(Variant::INT, "interface/editor/code_font_contextual_ligatures", PROPERTY_HINT_ENUM, "Default,Disable contextual alternates (coding ligatures),Use custom OpenType feature set", PROPERTY_USAGE_DEFAULT);
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hints["interface/editor/code_font_contextual_ligatures"] = PropertyInfo(Variant::INT, "interface/editor/code_font_contextual_ligatures", PROPERTY_HINT_ENUM, "Default,Disable Contextual Alternates (Coding Ligatures),Use Custom OpenType Feature Set", PROPERTY_USAGE_DEFAULT);
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_initial_set("interface/editor/code_font_custom_opentype_features", "");
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_initial_set("interface/editor/code_font_custom_variations", "");
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_initial_set("interface/editor/font_antialiased", true);
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