Tweak the Contextual Ligatures editor setting hint for consistency

Title Case is used for all enum values in Godot.
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Hugo Locurcio 2021-01-18 03:00:42 +01:00
parent 49b5776e8b
commit 38e1965af8
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GPG Key ID: 39E8F8BE30B0A49C

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@ -334,7 +334,7 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
_initial_set("interface/editor/code_font_size", 14);
hints["interface/editor/code_font_size"] = PropertyInfo(Variant::INT, "interface/editor/code_font_size", PROPERTY_HINT_RANGE, "8,48,1", PROPERTY_USAGE_DEFAULT);
_initial_set("interface/editor/code_font_contextual_ligatures", 0);
hints["interface/editor/code_font_contextual_ligatures"] = PropertyInfo(Variant::INT, "interface/editor/code_font_contextual_ligatures", PROPERTY_HINT_ENUM, "Default,Disable contextual alternates (coding ligatures),Use custom OpenType feature set", PROPERTY_USAGE_DEFAULT);
hints["interface/editor/code_font_contextual_ligatures"] = PropertyInfo(Variant::INT, "interface/editor/code_font_contextual_ligatures", PROPERTY_HINT_ENUM, "Default,Disable Contextual Alternates (Coding Ligatures),Use Custom OpenType Feature Set", PROPERTY_USAGE_DEFAULT);
_initial_set("interface/editor/code_font_custom_opentype_features", "");
_initial_set("interface/editor/code_font_custom_variations", "");
_initial_set("interface/editor/font_antialiased", true);