Minor improvements to the view rotation gizmo

This commit is contained in:
Lightning_A 2021-08-04 13:15:44 -06:00
parent 854725f400
commit 37b943be42

View File

@ -140,9 +140,11 @@ void ViewportRotationControl::_draw_axis(const Axis2D &p_axis) {
}
if (front) {
String axis_name = direction == 0 ? "X" : (direction == 1 ? "Y" : "Z");
draw_circle(p_axis.screen_point, AXIS_CIRCLE_RADIUS, c);
draw_char(get_theme_font(SNAME("rotation_control"), SNAME("EditorFonts")), p_axis.screen_point + Vector2i(-4, 5) * EDSCALE, axis_name, "", get_theme_font_size(SNAME("rotation_control_size"), SNAME("EditorFonts")), Color(0.3, 0.3, 0.3));
if (positive) {
String axis_name = direction == 0 ? "X" : (direction == 1 ? "Y" : "Z");
draw_char(get_theme_font(SNAME("rotation_control"), SNAME("EditorFonts")), p_axis.screen_point + Vector2i(-4, 5) * EDSCALE, axis_name, "", get_theme_font_size(SNAME("rotation_control_size"), SNAME("EditorFonts")), Color(0.0, 0.0, 0.0));
}
} else {
draw_circle(p_axis.screen_point, AXIS_CIRCLE_RADIUS * (0.55 + (0.2 * (1.0 + p_axis.z_axis))), c);
}