From 63ac8c1106a295b244fbaffb2837bae363ee90f1 Mon Sep 17 00:00:00 2001 From: kit Date: Sun, 17 Mar 2024 18:28:28 -0400 Subject: [PATCH] Fix TextEdit selection end of line drawing --- scene/gui/text_edit.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index 2d7a66d4c04..ccaf7d97d68 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -1113,7 +1113,7 @@ void TextEdit::_notification(int p_what) { Vector sel = TS->shaped_text_get_selection(rid, sel_from, sel_to); // Show selection at the end of line. - if (line < get_selection_to_line(c)) { + if (line_wrap_index == line_wrap_amount && line < get_selection_to_line(c)) { if (rtl) { sel.push_back(Vector2(-char_w, 0)); } else { @@ -1123,7 +1123,7 @@ void TextEdit::_notification(int p_what) { } for (int j = 0; j < sel.size(); j++) { - Rect2 rect = Rect2(sel[j].x + char_margin + ofs_x, ofs_y, Math::ceil(sel[j].y - sel[j].x), row_height); + Rect2 rect = Rect2(sel[j].x + char_margin + ofs_x, ofs_y, Math::ceil(sel[j].y) - sel[j].x, row_height); if (rect.position.x + rect.size.x <= xmargin_beg || rect.position.x > xmargin_end) { continue; }