From 8935cf17cf674b0cb027e5c82a21a64d3a43feb1 Mon Sep 17 00:00:00 2001 From: cow-neaz Date: Fri, 17 Jun 2022 03:20:37 +0300 Subject: [PATCH] Stop game on reloading project --- editor/editor_node.cpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index d5e29f69730..67d0b83bd63 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -1792,6 +1792,10 @@ void EditorNode::save_scene_list(Vector p_scene_filenames) { void EditorNode::restart_editor() { exiting = true; + if (editor_run.get_status() != EditorRun::STATUS_STOP) { + editor_run.stop(); + } + String to_reopen; if (get_tree()->get_edited_scene_root()) { to_reopen = get_tree()->get_edited_scene_root()->get_scene_file_path();