Disable blender-style tranforms in freelook.

It's common to bind instant_scale to s, which conflicts with WASD
bindings in freelook mode.

Fixes #58502.
This commit is contained in:
Ryan Roden-Corrent 2022-03-05 14:57:51 -05:00
parent ff65d33e8c
commit 34b87772b4
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@ -2037,14 +2037,16 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
if (ED_IS_SHORTCUT("spatial_editor/cancel_transform", p_event) && _edit.mode != TRANSFORM_NONE) {
cancel_transform();
}
if (ED_IS_SHORTCUT("spatial_editor/instant_translate", p_event)) {
begin_transform(TRANSFORM_TRANSLATE, true);
}
if (ED_IS_SHORTCUT("spatial_editor/instant_rotate", p_event)) {
begin_transform(TRANSFORM_ROTATE, true);
}
if (ED_IS_SHORTCUT("spatial_editor/instant_scale", p_event)) {
begin_transform(TRANSFORM_SCALE, true);
if (!is_freelook_active()) {
if (ED_IS_SHORTCUT("spatial_editor/instant_translate", p_event)) {
begin_transform(TRANSFORM_TRANSLATE, true);
}
if (ED_IS_SHORTCUT("spatial_editor/instant_rotate", p_event)) {
begin_transform(TRANSFORM_ROTATE, true);
}
if (ED_IS_SHORTCUT("spatial_editor/instant_scale", p_event)) {
begin_transform(TRANSFORM_SCALE, true);
}
}
// Freelook doesn't work in orthogonal mode.