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https://github.com/godotengine/godot.git
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Require only one click to deploy to Android if one device is connected
This restores changes introduced by938f9388dd
, which were reverted byefaeebab4d
.
This commit is contained in:
parent
175942dcd1
commit
34a3cad8e8
@ -56,7 +56,7 @@ void EditorRunNative::_notification(int p_what) {
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small_icon->create_from_image(im, 0);
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MenuButton *mb = memnew(MenuButton);
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mb->get_popup()->connect("id_pressed", this, "_run_native", varray(i));
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//mb->connect("pressed", this, "_run_native", varray(-1, i));
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mb->connect("pressed", this, "_run_native", varray(-1, i));
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mb->set_icon(small_icon);
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add_child(mb);
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menus[i] = mb;
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@ -82,10 +82,14 @@ void EditorRunNative::_notification(int p_what) {
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} else {
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mb->get_popup()->clear();
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mb->show();
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mb->set_tooltip(TTR("Select device from the list"));
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for (int i = 0; i < dc; i++) {
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mb->get_popup()->add_icon_item(get_icon("Play", "EditorIcons"), eep->get_device_name(i));
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mb->get_popup()->set_item_tooltip(mb->get_popup()->get_item_count() - 1, eep->get_device_info(i).strip_edges());
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if (dc == 1) {
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mb->set_tooltip(eep->get_device_name(0) + "\n\n" + eep->get_device_info(0).strip_edges());
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} else {
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mb->set_tooltip("Select device from the list");
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for (int i = 0; i < dc; i++) {
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mb->get_popup()->add_icon_item(get_icon("Play", "EditorIcons"), eep->get_device_name(i));
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mb->get_popup()->set_item_tooltip(mb->get_popup()->get_item_count() - 1, eep->get_device_info(i).strip_edges());
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}
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}
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}
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}
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@ -99,14 +103,15 @@ void EditorRunNative::_run_native(int p_idx, int p_platform) {
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Ref<EditorExportPlatform> eep = EditorExport::get_singleton()->get_export_platform(p_platform);
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ERR_FAIL_COND(eep.is_null());
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/*if (p_idx == -1) {
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if (p_idx == -1) {
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if (eep->get_device_count() == 1) {
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menus[p_platform]->get_popup()->hide();
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p_idx = 0;
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} else {
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return;
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}
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}*/
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}
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Ref<EditorExportPreset> preset;
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