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Merge pull request #15334 from poke1024/textedit-mousepos
Fix TextEdit::_get_mouse_pos rounding errors
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commit
32bb236f24
@ -1746,15 +1746,15 @@ void TextEdit::indent_left() {
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void TextEdit::_get_mouse_pos(const Point2i &p_mouse, int &r_row, int &r_col) const {
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float rows = p_mouse.y;
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rows -= cache.style_normal->get_margin(MARGIN_TOP);
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rows /= get_row_height();
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int lsp = get_line_scroll_pos(true);
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int row = cursor.line_ofs + (rows + (round(v_scroll->get_value()) - lsp));
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rows += v_scroll->get_value();
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int row = Math::floor(rows);
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if (is_hiding_enabled()) {
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// row will be offset by the hidden rows
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int f_ofs = num_lines_from(CLAMP(cursor.line_ofs, 0, text.size() - 1), MIN(rows + 1, text.size() - cursor.line_ofs)) - 1;
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row = cursor.line_ofs + (f_ofs + (round(v_scroll->get_value()) - lsp));
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int lsp = get_line_scroll_pos(true);
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int f_ofs = num_lines_from(CLAMP(cursor.line_ofs, 0, text.size() - 1), MIN(row + 1 - cursor.line_ofs, text.size() - cursor.line_ofs)) - 1;
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row = cursor.line_ofs + f_ofs;
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row = CLAMP(row, 0, text.size() - num_lines_from(text.size() - 1, -1));
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}
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