mirror of
https://github.com/godotengine/godot.git
synced 2024-12-09 10:09:20 +08:00
Merge pull request #63859 from Rindbee/fix-hue-slider-incorrectly-rotated
Fix Hue slider incorrectly rotated 90 degrees in ColorPicker
This commit is contained in:
commit
3249b7d40d
@ -159,7 +159,7 @@ void ColorModeHSV::slider_draw(int p_which) {
|
||||
} else if (p_which == 0) {
|
||||
Ref<Texture2D> hue = color_picker->get_theme_icon(SNAME("color_hue"), SNAME("ColorPicker"));
|
||||
slider->draw_set_transform(Point2(), -Math_PI / 2, Size2(1.0, 1.0));
|
||||
slider->draw_texture_rect(hue, Rect2(Vector2(margin * -2, 0), Vector2(slider->get_size().x, margin)), false, Color(1, 1, 1), true);
|
||||
slider->draw_texture_rect(hue, Rect2(Vector2(margin * -2, 0), Vector2(margin, size.x)), false);
|
||||
return;
|
||||
} else {
|
||||
Color s_col;
|
||||
@ -306,7 +306,7 @@ void ColorModeOKHSL::slider_draw(int p_which) {
|
||||
} else if (p_which == 0) {
|
||||
Ref<Texture2D> hue = color_picker->get_theme_icon(SNAME("color_hue"), SNAME("ColorPicker"));
|
||||
slider->draw_set_transform(Point2(), -Math_PI / 2, Size2(1.0, 1.0));
|
||||
slider->draw_texture_rect(hue, Rect2(Vector2(margin * -2, 0), Vector2(slider->get_size().x, margin)), false, Color(1, 1, 1), true);
|
||||
slider->draw_texture_rect(hue, Rect2(Vector2(margin * -2, 0), Vector2(margin, size.x)), false);
|
||||
return;
|
||||
} else {
|
||||
Color s_col;
|
||||
|
Loading…
Reference in New Issue
Block a user