mirror of
https://github.com/godotengine/godot.git
synced 2024-11-27 09:16:35 +08:00
Fix missing UID handling for binary formats
This commit is contained in:
parent
598378513b
commit
313c0c7f5d
@ -920,8 +920,11 @@ void ResourceLoaderBinary::get_dependencies(Ref<FileAccess> p_f, List<String> *p
|
||||
|
||||
for (int i = 0; i < external_resources.size(); i++) {
|
||||
String dep;
|
||||
String fallback_path;
|
||||
|
||||
if (external_resources[i].uid != ResourceUID::INVALID_ID) {
|
||||
dep = ResourceUID::get_singleton()->id_to_text(external_resources[i].uid);
|
||||
fallback_path = external_resources[i].path; // Used by Dependency Editor, in case uid path fails.
|
||||
} else {
|
||||
dep = external_resources[i].path;
|
||||
}
|
||||
@ -929,6 +932,12 @@ void ResourceLoaderBinary::get_dependencies(Ref<FileAccess> p_f, List<String> *p
|
||||
if (p_add_types && !external_resources[i].type.is_empty()) {
|
||||
dep += "::" + external_resources[i].type;
|
||||
}
|
||||
if (!fallback_path.is_empty()) {
|
||||
if (!p_add_types) {
|
||||
dep += "::"; // Ensure that path comes third, even if there is no type.
|
||||
}
|
||||
dep += "::" + fallback_path;
|
||||
}
|
||||
|
||||
p_dependencies->push_back(dep);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user