mirror of
https://github.com/godotengine/godot.git
synced 2024-12-15 10:12:40 +08:00
Don't allow selecting nodes without owner
This commit is contained in:
parent
c29866dbc0
commit
2fcfef15da
@ -697,6 +697,10 @@ void CanvasItemEditor::_find_canvas_items_in_rect(const Rect2 &p_rect, Node *p_n
|
||||
CanvasItem *ci = Object::cast_to<CanvasItem>(p_node);
|
||||
Node *scene = EditorNode::get_singleton()->get_edited_scene();
|
||||
|
||||
if (p_node != scene && !p_node->get_owner()) {
|
||||
return;
|
||||
}
|
||||
|
||||
bool editable = p_node == scene || p_node->get_owner() == scene || p_node == scene->get_deepest_editable_node(p_node);
|
||||
bool lock_children = p_node->get_meta("_edit_group_", false);
|
||||
bool locked = _is_node_locked(p_node);
|
||||
@ -2357,7 +2361,7 @@ bool CanvasItemEditor::_gui_input_select(const Ref<InputEvent> &p_event) {
|
||||
|
||||
if (drag_type == DRAG_BOX_SELECTION) {
|
||||
if (b.is_valid() && !b->is_pressed() && b->get_button_index() == MouseButton::LEFT) {
|
||||
// Confirms box selection
|
||||
// Confirms box selection.
|
||||
Node *scene = EditorNode::get_singleton()->get_edited_scene();
|
||||
if (scene) {
|
||||
List<CanvasItem *> selitems;
|
||||
@ -2386,14 +2390,14 @@ bool CanvasItemEditor::_gui_input_select(const Ref<InputEvent> &p_event) {
|
||||
}
|
||||
|
||||
if (b.is_valid() && b->is_pressed() && b->get_button_index() == MouseButton::RIGHT) {
|
||||
// Cancel box selection
|
||||
// Cancel box selection.
|
||||
_reset_drag();
|
||||
viewport->queue_redraw();
|
||||
return true;
|
||||
}
|
||||
|
||||
if (m.is_valid()) {
|
||||
// Update box selection
|
||||
// Update box selection.
|
||||
box_selecting_to = transform.affine_inverse().xform(m->get_position());
|
||||
viewport->queue_redraw();
|
||||
return true;
|
||||
|
Loading…
Reference in New Issue
Block a user