diff --git a/servers/rendering/renderer_rd/shaders/canvas.glsl b/servers/rendering/renderer_rd/shaders/canvas.glsl index 48420e06c9b..e2d9086a5de 100644 --- a/servers/rendering/renderer_rd/shaders/canvas.glsl +++ b/servers/rendering/renderer_rd/shaders/canvas.glsl @@ -306,6 +306,7 @@ vec4 light_compute( vec2 screen_uv, vec2 uv, vec4 color, bool is_directional) { + const InstanceData draw_data = instances.data[instance_index]; vec4 light = vec4(0.0); vec3 light_direction = vec3(0.0);