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Merge pull request #4169 from slapin/ik
InverseKinematics node, basic features
This commit is contained in:
commit
2f12c2dd90
0
demos/3d/inverse_kinematics/engine.cfg
Normal file
0
demos/3d/inverse_kinematics/engine.cfg
Normal file
BIN
demos/3d/inverse_kinematics/main.scn
Normal file
BIN
demos/3d/inverse_kinematics/main.scn
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Binary file not shown.
3
modules/ik/SCsub
Normal file
3
modules/ik/SCsub
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@ -0,0 +1,3 @@
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Import('env')
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env.add_source_files(env.modules_sources,"*.cpp")
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11
modules/ik/config.py
Normal file
11
modules/ik/config.py
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@ -0,0 +1,11 @@
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def can_build(platform):
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return True
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def configure(env):
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pass
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|
326
modules/ik/ik.cpp
Normal file
326
modules/ik/ik.cpp
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@ -0,0 +1,326 @@
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/*************************************************************************/
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||||
/* ik.cpp */
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/*************************************************************************/
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||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
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||||
/* http://www.godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
|
||||
/* This file is Copyright (c) 2016 Sergey Lapin <slapinid@gmail.com> */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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||||
/*************************************************************************/
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#include "ik.h"
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bool InverseKinematics::_get(const StringName& p_name,Variant &r_ret) const
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{
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if (String(p_name)=="ik_bone") {
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r_ret=get_bone_name();
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return true;
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}
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return false;
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}
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bool InverseKinematics::_set(const StringName& p_name, const Variant& p_value)
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{
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if (String(p_name)=="ik_bone") {
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set_bone_name(p_value);
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changed = true;
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return true;
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}
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return false;
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}
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void InverseKinematics::_get_property_list( List<PropertyInfo>* p_list ) const
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{
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Skeleton *parent=NULL;
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if(get_parent())
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parent=get_parent()->cast_to<Skeleton>();
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if (parent) {
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String names;
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for(int i=0;i<parent->get_bone_count();i++) {
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if(i>0)
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names+=",";
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names+=parent->get_bone_name(i);
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}
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p_list->push_back(PropertyInfo(Variant::STRING,"ik_bone",PROPERTY_HINT_ENUM,names));
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} else {
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p_list->push_back(PropertyInfo(Variant::STRING,"ik_bone"));
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}
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}
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void InverseKinematics::_check_bind()
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{
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if (get_parent() && get_parent()->cast_to<Skeleton>()) {
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Skeleton *sk = get_parent()->cast_to<Skeleton>();
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int idx = sk->find_bone(ik_bone);
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if (idx!=-1) {
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ik_bone_no = idx;
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bound=true;
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}
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skel = sk;
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}
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}
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void InverseKinematics::_check_unbind()
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{
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if (bound) {
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if (get_parent() && get_parent()->cast_to<Skeleton>()) {
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Skeleton *sk = get_parent()->cast_to<Skeleton>();
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int idx = sk->find_bone(ik_bone);
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if (idx!=-1)
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ik_bone_no = idx;
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else
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ik_bone_no = 0;
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skel = sk;
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}
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bound=false;
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}
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}
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void InverseKinematics::set_bone_name(const String& p_name)
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{
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if (is_inside_tree())
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_check_unbind();
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ik_bone=p_name;
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if (is_inside_tree())
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_check_bind();
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changed = true;
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}
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String InverseKinematics::get_bone_name() const
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{
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return ik_bone;
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}
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void InverseKinematics::set_iterations(int itn)
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{
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if (is_inside_tree())
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_check_unbind();
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iterations=itn;
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if (is_inside_tree())
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_check_bind();
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changed = true;
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}
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int InverseKinematics::get_iterations() const
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{
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return iterations;
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}
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void InverseKinematics::set_chain_size(int cs)
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{
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if (is_inside_tree())
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_check_unbind();
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chain_size=cs;
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chain.clear();
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if (bound)
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update_parameters();
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if (is_inside_tree())
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_check_bind();
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changed = true;
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}
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int InverseKinematics::get_chain_size() const
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{
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return chain_size;
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||||
}
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||||
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void InverseKinematics::set_precision(float p)
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{
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|
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if (is_inside_tree())
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_check_unbind();
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||||
|
||||
precision=p;
|
||||
|
||||
if (is_inside_tree())
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_check_bind();
|
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changed = true;
|
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}
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||||
|
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float InverseKinematics::get_precision() const
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{
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|
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return precision;
|
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}
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|
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void InverseKinematics::set_speed(float p)
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{
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|
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if (is_inside_tree())
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_check_unbind();
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|
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speed=p;
|
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|
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if (is_inside_tree())
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_check_bind();
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changed = true;
|
||||
}
|
||||
|
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float InverseKinematics::get_speed() const
|
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{
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return speed;
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}
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void InverseKinematics::update_parameters()
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{
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tail_bone = -1;
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for (int i = 0; i < skel->get_bone_count(); i++)
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if (skel->get_bone_parent(i) == ik_bone_no)
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tail_bone = i;
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int cur_bone = ik_bone_no;
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int its = chain_size;
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while (its > 0 && cur_bone >= 0) {
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chain.push_back(cur_bone);
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cur_bone = skel->get_bone_parent(cur_bone);
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its--;
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}
|
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}
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|
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void InverseKinematics::_notification(int p_what)
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{
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switch(p_what) {
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case NOTIFICATION_ENTER_TREE: {
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_check_bind();
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if (bound) {
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update_parameters();
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changed = false;
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set_process(true);
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}
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} break;
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case NOTIFICATION_PROCESS: {
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float delta = get_process_delta_time();
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Spatial *sksp = skel->cast_to<Spatial>();
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if (!bound)
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break;
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if (!sksp)
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break;
|
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if (changed) {
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update_parameters();
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changed = false;
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}
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Vector3 to = get_translation();
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for (int hump = 0; hump < iterations; hump++) {
|
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int depth = 0;
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float olderr = 1000.0;
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float psign = 1.0;
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bool reached = false;
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for (List<int>::Element *b = chain.front(); b; b = b->next()) {
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int cur_bone = b->get();
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Vector3 d = skel->get_bone_global_pose(tail_bone).origin;
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Vector3 rg = to;
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float err = d.distance_squared_to(rg);
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if (err < precision) {
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if (!reached && err < precision)
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reached = true;
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break;
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} else
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if (reached)
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reached = false;
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if (err > olderr)
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psign = -psign;
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Transform mod = skel->get_bone_global_pose(cur_bone);
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Quat q1 = Quat(mod.basis).normalized();
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Transform mod2 = mod.looking_at(to, Vector3(0.0, 1.0, 0.0));
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Quat q2 = Quat(mod2.basis).normalized();
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if (psign < 0.0)
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q2 = q2.inverse();
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Quat q = q1.slerp(q2, speed / (1.0 + 500.0 * depth)).normalized();
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Transform fin = Transform(q);
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fin.origin = mod.origin;
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skel->set_bone_global_pose(cur_bone, fin);
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depth++;
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}
|
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if (reached)
|
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break;
|
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|
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}
|
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|
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} break;
|
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case NOTIFICATION_EXIT_TREE: {
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set_process(false);
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|
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_check_unbind();
|
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} break;
|
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}
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}
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void InverseKinematics::_bind_methods() {
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ObjectTypeDB::bind_method(_MD("set_bone_name","ik_bone"),&InverseKinematics::set_bone_name);
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ObjectTypeDB::bind_method(_MD("get_bone_name"),&InverseKinematics::get_bone_name);
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ObjectTypeDB::bind_method(_MD("set_iterations","iterations"),&InverseKinematics::set_iterations);
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ObjectTypeDB::bind_method(_MD("get_iterations"),&InverseKinematics::get_iterations);
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ObjectTypeDB::bind_method(_MD("set_chain_size","chain_size"),&InverseKinematics::set_chain_size);
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ObjectTypeDB::bind_method(_MD("get_chain_size"),&InverseKinematics::get_chain_size);
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ObjectTypeDB::bind_method(_MD("set_precision","precision"),&InverseKinematics::set_precision);
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ObjectTypeDB::bind_method(_MD("get_precision"),&InverseKinematics::get_precision);
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ObjectTypeDB::bind_method(_MD("set_speed","speed"),&InverseKinematics::set_speed);
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ObjectTypeDB::bind_method(_MD("get_speed"),&InverseKinematics::get_speed);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "iterations"), _SCS("set_iterations"), _SCS("get_iterations"));
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ADD_PROPERTY(PropertyInfo(Variant::INT, "chain_size"), _SCS("set_chain_size"), _SCS("get_chain_size"));
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "precision"), _SCS("set_precision"), _SCS("get_precision"));
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "speed"), _SCS("set_speed"), _SCS("get_speed"));
|
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}
|
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|
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InverseKinematics::InverseKinematics()
|
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{
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bound=false;
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chain_size = 2;
|
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iterations = 100;
|
||||
precision = 0.001;
|
||||
speed = 0.2;
|
||||
|
||||
}
|
||||
|
74
modules/ik/ik.h
Normal file
74
modules/ik/ik.h
Normal file
@ -0,0 +1,74 @@
|
||||
/*************************************************************************/
|
||||
/* ik.h */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* http://www.godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
|
||||
/* This file is (c) 2016 Sergey Lapin <slapinid@gmail.com> */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
#ifndef IK_H
|
||||
#define IK_H
|
||||
|
||||
#include "scene/3d/skeleton.h"
|
||||
class InverseKinematics : public Spatial {
|
||||
OBJ_TYPE(InverseKinematics, Spatial);
|
||||
bool bound;
|
||||
String ik_bone;
|
||||
int ik_bone_no;
|
||||
int tail_bone;
|
||||
int chain_size;
|
||||
Skeleton *skel;
|
||||
List<int> chain;
|
||||
void _check_bind();
|
||||
void _check_unbind();
|
||||
int iterations;
|
||||
float precision;
|
||||
float speed;
|
||||
bool changed;
|
||||
|
||||
protected:
|
||||
bool _set(const StringName& p_name, const Variant& p_value);
|
||||
bool _get(const StringName& p_name,Variant &r_ret) const;
|
||||
void _get_property_list( List<PropertyInfo> *p_list) const;
|
||||
|
||||
void _notification(int p_what);
|
||||
static void _bind_methods();
|
||||
void update_parameters();
|
||||
public:
|
||||
Skeleton *get_skeleton();
|
||||
void set_bone_name(const String& p_name);
|
||||
String get_bone_name() const;
|
||||
void set_iterations(int itn);
|
||||
int get_iterations() const;
|
||||
void set_chain_size(int cs);
|
||||
int get_chain_size() const;
|
||||
void set_precision(float p);
|
||||
float get_precision() const;
|
||||
void set_speed(float p);
|
||||
float get_speed() const;
|
||||
InverseKinematics();
|
||||
};
|
||||
|
||||
#endif
|
||||
|
47
modules/ik/register_types.cpp
Normal file
47
modules/ik/register_types.cpp
Normal file
@ -0,0 +1,47 @@
|
||||
/*************************************************************************/
|
||||
/* register_types.cpp */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* http://www.godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
#include "register_types.h"
|
||||
#ifndef _3D_DISABLED
|
||||
#include "object_type_db.h"
|
||||
#include "ik.h"
|
||||
#endif
|
||||
|
||||
void register_ik_types() {
|
||||
|
||||
#ifndef _3D_DISABLED
|
||||
ObjectTypeDB::register_type<InverseKinematics>();
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
|
||||
void unregister_ik_types() {
|
||||
|
||||
|
||||
}
|
30
modules/ik/register_types.h
Normal file
30
modules/ik/register_types.h
Normal file
@ -0,0 +1,30 @@
|
||||
/*************************************************************************/
|
||||
/* register_types.h */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* http://www.godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
void register_ik_types();
|
||||
void unregister_ik_types();
|
Loading…
Reference in New Issue
Block a user