Fix condition on 'jump to limits' logic

This is a fix for: #54856

(cherry picked from commit 7257bb6ad0)
This commit is contained in:
Eric 2021-11-17 21:12:34 -08:00 committed by Rémi Verschelde
parent 93fe9ecb97
commit 2e1646e484
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@ -197,7 +197,7 @@ Transform2D Camera2D::get_camera_transform() {
Rect2 screen_rect(-screen_offset + ret_camera_pos, screen_size * zoom);
if (!limit_smoothing_enabled) {
if (!smoothing_enabled || !limit_smoothing_enabled) {
if (screen_rect.position.x < limit[MARGIN_LEFT]) {
screen_rect.position.x = limit[MARGIN_LEFT];
}