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Add conversion for instance(), set_shader_param() and node path literals
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@ -516,6 +516,7 @@ static const char *gdscript_function_renames[][2] = {
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{ "set_region_filter_clip", "set_region_filter_clip_enabled" }, // Sprite2D
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{ "set_rotate", "set_rotates" }, // PathFollow2D
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{ "set_scancode", "set_keycode" }, // InputEventKey
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{ "set_shader_param", "set_shader_uniform" }, // InputEventWithModifiers
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{ "set_shift", "set_shift_pressed" }, // InputEventWithModifiers
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{ "set_size_override", "set_size_2d_override" }, // SubViewport broke ImageTexture
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{ "set_size_override_stretch", "set_size_2d_override_stretch" }, // SubViewport
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@ -1618,6 +1619,7 @@ public:
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RegEx reg_image_lock = RegEx("([a-zA-Z0-9_\\.]+)\\.lock\\(\\)");
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RegEx reg_image_unlock = RegEx("([a-zA-Z0-9_\\.]+)\\.unlock\\(\\)");
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RegEx reg_os_fullscreen = RegEx("OS.window_fullscreen[= ]+([^#^\n]+)");
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RegEx reg_instantiate = RegEx("\\.instance\\(([^\\)]*)\\)");
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};
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// Function responsible for converting project
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@ -1690,7 +1692,6 @@ int ProjectConverter3To4::convert() {
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rename_common(builtin_types_renames, file_content);
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custom_rename(file_content, "\\.shader", ".gdshader");
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custom_rename(file_content, "instance", "instantiate");
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} else if (file_name.ends_with(".tscn")) {
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rename_classes(file_content); // Using only specialized function
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@ -1835,7 +1836,6 @@ int ProjectConverter3To4::validate_conversion() {
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changed_elements.append_array(check_for_rename_common(shaders_renames, file_content));
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changed_elements.append_array(check_for_rename_common(builtin_types_renames, file_content));
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changed_elements.append_array(check_for_custom_rename(file_content, "instance", "instantiate"));
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changed_elements.append_array(check_for_custom_rename(file_content, "\\.shader", ".gdshader"));
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} else if (file_name.ends_with(".tscn")) {
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changed_elements.append_array(check_for_rename_classes(file_content));
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@ -2188,6 +2188,15 @@ bool ProjectConverter3To4::test_conversion(const RegExContainer ®_container)
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}
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valid = valid & (got == expected);
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}
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{
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String base = "var node = $world/ukraine/lviv.";
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String expected = "$world/ukraine/lviv.";
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String got = get_object_of_execution(base);
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if (got != expected) {
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ERR_PRINT("Failed to get proper data from get_object_of_execution `" + base + "` should return `" + expected + "`(" + itos(expected.size()) + "), got instead `" + got + "`(" + itos(got.size()) + ")");
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}
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valid = valid & (got == expected);
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}
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}
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// get_starting_space
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{
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@ -2539,22 +2548,43 @@ String ProjectConverter3To4::get_starting_space(const String &line) const {
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// so it is `var roman = kieliszek.` and this function return `kieliszek.`
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String ProjectConverter3To4::get_object_of_execution(const String &line) const {
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int end = line.size() - 1; // Last one is \0
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int variable_start = end - 1;
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int start = end - 1;
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bool is_possibly_nodepath = false;
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bool is_valid_nodepath = false;
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while (start >= 0) {
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char32_t character = line[start];
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if ((character >= 'A' && character <= 'Z') || (character >= 'a' && character <= 'z') || character == '.' || character == '_') {
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bool is_variable_char = (character >= 'A' && character <= 'Z') || (character >= 'a' && character <= 'z') || character == '.' || character == '_';
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bool is_nodepath_start = character == '$';
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bool is_nodepath_sep = character == '/';
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if (is_variable_char || is_nodepath_start || is_nodepath_sep) {
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if (start == 0) {
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break;
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} else if (is_nodepath_sep) {
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// Freeze variable_start, try to fetch more chars since this might be node path literal
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is_possibly_nodepath = true;
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} else if (is_nodepath_start) {
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// Found $, this is a node path literal
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is_valid_nodepath = true;
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break;
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}
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if (!is_possibly_nodepath) {
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variable_start--;
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}
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start--;
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continue;
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} else {
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start++; // Found invalid character, needs to be ignored
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// Abandon all hope, this is neither a variable nor a node path literal
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variable_start++; // Found invalid character, needs to be ignored
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break;
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}
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}
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return line.substr(start, (end - start));
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if (is_valid_nodepath) {
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variable_start = start;
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}
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return line.substr(variable_start, (end - variable_start));
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}
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void ProjectConverter3To4::rename_enums(String &file_content) {
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@ -2775,6 +2805,9 @@ void ProjectConverter3To4::process_gdscript_line(String &line, const RegExContai
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line = reg_container.reg_os_fullscreen.sub(line, "ProjectSettings.set(\"display/window/size/fullscreen\", $1)", true);
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}
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// Instantiate
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line = reg_container.reg_instantiate.sub(line, ".instantiate($1)", true);
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// -- r.move_and_slide( a, b, c, d, e ) -> r.set_velocity(a) ... r.move_and_slide() KinematicBody
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if (line.find("move_and_slide(") != -1) {
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int start = line.find("move_and_slide(");
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