mirror of
https://github.com/godotengine/godot.git
synced 2024-12-09 10:09:20 +08:00
Merge pull request #2837 from AlexHolly/fix-restart-on-running
fix with refactoring, refresh re-run icon
This commit is contained in:
commit
2b1a482612
@ -3817,9 +3817,7 @@ void EditorNode::_quick_run(const String& p_resource) {
|
||||
|
||||
void EditorNode::notify_child_process_exited() {
|
||||
|
||||
play_button->set_pressed(false);
|
||||
play_scene_button->set_pressed(false);
|
||||
//pause_button->set_pressed(false);
|
||||
_menu_option_confirm(RUN_STOP,false);
|
||||
stop_button->set_pressed(false);
|
||||
editor_run.stop();
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user