Initialise rays_found count in test_ray_separation.

Prevents branch on uninit that could result in crashes with
move_and_slide.
This commit is contained in:
Ibrahn Sahir 2018-08-29 13:23:14 +01:00
parent 24ecc4abb0
commit 2a823a38ac

View File

@ -980,7 +980,7 @@ int SpaceBullet::test_ray_separation(RigidBodyBullet *p_body, const Transform &p
btVector3 recover_motion(0, 0, 0);
int rays_found;
int rays_found = 0;
for (int t(RECOVERING_MOVEMENT_CYCLES); 0 < t; --t) {
int last_ray_index = recover_from_penetration_ray(p_body, body_transform, RECOVERING_MOVEMENT_SCALE, p_infinite_inertia, p_result_max, recover_motion, r_results);