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added a tiny bit more space to docks and script tab
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b4190ed2b9
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@ -4274,7 +4274,7 @@ EditorNode::EditorNode() {
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//dock_select_popoup->set_(Size2(20,20));
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for(int i=0;i<DOCK_SLOT_MAX;i++) {
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dock_slot[i]->set_custom_minimum_size(Size2(250,250));
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dock_slot[i]->set_custom_minimum_size(Size2(230,220));
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dock_slot[i]->set_v_size_flags(Control::SIZE_EXPAND_FILL);
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dock_slot[i]->set_popup(dock_select_popoup);
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dock_slot[i]->connect("pre_popup_pressed",this,"_dock_pre_popup",varray(i));
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BIN
tools/editor/icons/icon_script_list.png
Normal file
BIN
tools/editor/icons/icon_script_list.png
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Binary file not shown.
After Width: | Height: | Size: 213 B |
@ -1711,7 +1711,8 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) {
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script_list = memnew( ItemList );
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script_split->add_child(script_list);
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script_list->set_custom_minimum_size(Size2(140,0));
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script_list->set_custom_minimum_size(Size2(70,0));
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script_split->set_split_offset(70);
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tab_container = memnew( TabContainer );
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tab_container->set_tabs_visible(false);
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@ -33,6 +33,7 @@
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#include "scene/gui/tab_container.h"
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#include "scene/gui/text_edit.h"
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#include "scene/gui/menu_button.h"
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#include "scene/gui/tool_button.h"
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#include "scene/gui/tree.h"
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#include "scene/main/timer.h"
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#include "script_language.h"
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@ -165,6 +166,7 @@ class ScriptEditor : public VBoxContainer {
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GotoLineDialog *goto_line_dialog;
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ConfirmationDialog *erase_tab_confirm;
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ScriptEditorDebugger* debugger;
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ToolButton *scripts_visible;
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void _tab_changed(int p_which);
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void _menu_option(int p_optin);
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