mirror of
https://github.com/godotengine/godot.git
synced 2024-11-21 03:18:37 +08:00
Merge pull request #27724 from follower/patch-2
Add example of loading a font from .ttf file
This commit is contained in:
commit
2779bdf557
@ -5,6 +5,12 @@
|
||||
</brief_description>
|
||||
<description>
|
||||
DynamicFont renders vector font files (such as TTF or OTF) dynamically at runtime instead of using a prerendered texture atlas like [BitmapFont]. This trades the faster loading time of [BitmapFont]s for the ability to change font parameters like size and spacing during runtime. [DynamicFontData] is used for referencing the font file paths.
|
||||
[codeblock]
|
||||
var dynamic_font = DynamicFont.new()
|
||||
dynamic_font.font_data = load("res://BarlowCondensed-Bold.ttf")
|
||||
dynamic_font.size = 64
|
||||
$"Label".set("custom_fonts/font", dynamic_font)
|
||||
[/codeblock]
|
||||
</description>
|
||||
<tutorials>
|
||||
</tutorials>
|
||||
|
Loading…
Reference in New Issue
Block a user