diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index 1242d3bd16e..9a2ba23ce88 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -2459,7 +2459,6 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2 if (rtl) { button_ofs.x = get_size().width - button_ofs.x - button_texture->get_width(); } - p_item->cells.write[i].buttons.write[j].rect = Rect2i(button_ofs, button_size); button_texture->draw(ci, button_ofs, p_item->cells[i].buttons[j].disabled ? Color(1, 1, 1, 0.5) : p_item->cells[i].buttons[j].color); item_width_with_buttons -= button_size.width + theme_cache.button_margin; } @@ -5408,7 +5407,6 @@ String Tree::get_tooltip(const Point2 &p_pos) const { return Control::get_tooltip(p_pos); } - Point2 button_pos = pos; if (h_scroll->is_visible_in_tree()) { pos.x += h_scroll->get_value(); } @@ -5421,13 +5419,22 @@ String Tree::get_tooltip(const Point2 &p_pos) const { if (it) { const TreeItem::Cell &c = it->cells[col]; + int col_width = get_column_width(col); + + for (int i = 0; i < col; i++) { + pos.x -= get_column_width(i); + } + for (int j = c.buttons.size() - 1; j >= 0; j--) { - if (c.buttons[j].rect.has_point(button_pos)) { + Ref b = c.buttons[j].texture; + Size2 size = b->get_size() + theme_cache.button_pressed->get_minimum_size(); + if (pos.x > col_width - size.width) { String tooltip = c.buttons[j].tooltip; if (!tooltip.is_empty()) { return tooltip; } } + col_width -= size.width; } String ret; if (it->get_tooltip_text(col) == "") { diff --git a/scene/gui/tree.h b/scene/gui/tree.h index 21696d8216f..c7c266a2e73 100644 --- a/scene/gui/tree.h +++ b/scene/gui/tree.h @@ -108,7 +108,6 @@ private: Ref texture; Color color = Color(1, 1, 1, 1); String tooltip; - Rect2i rect; }; Vector