mirror of
https://github.com/godotengine/godot.git
synced 2024-11-27 09:16:35 +08:00
Merge pull request #47375 from rishabhabhani/master
Added null checks for mesh in resource importer
This commit is contained in:
commit
21f9cb29bd
@ -234,6 +234,7 @@ static String _fixstr(const String &p_what, const String &p_str) {
|
||||
}
|
||||
|
||||
static void _gen_shape_list(const Ref<Mesh> &mesh, List<Ref<Shape3D>> &r_shape_list, bool p_convex) {
|
||||
ERR_FAIL_NULL_MSG(mesh, "Cannot generate shape list with null mesh value");
|
||||
if (!p_convex) {
|
||||
Ref<Shape3D> shape = mesh->create_trimesh_shape();
|
||||
r_shape_list.push_back(shape);
|
||||
@ -248,6 +249,7 @@ static void _gen_shape_list(const Ref<Mesh> &mesh, List<Ref<Shape3D>> &r_shape_l
|
||||
}
|
||||
|
||||
static void _pre_gen_shape_list(const Ref<EditorSceneImporterMesh> &mesh, List<Ref<Shape3D>> &r_shape_list, bool p_convex) {
|
||||
ERR_FAIL_NULL_MSG(mesh, "Cannot generate shape list with null mesh value");
|
||||
if (!p_convex) {
|
||||
Ref<Shape3D> shape = mesh->create_trimesh_shape();
|
||||
r_shape_list.push_back(shape);
|
||||
|
Loading…
Reference in New Issue
Block a user