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EditorPlugin methods and signals rename
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@ -175,7 +175,7 @@ Node *EditorPlugin::get_edited_scene_root() {
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return EditorNode::get_singleton()->get_edited_scene();
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}
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Array EditorPlugin::get_opened_scenes_list() const {
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Array EditorPlugin::get_open_scenes() const {
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Array ret;
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Vector<EditorData::EditedScene> scenes = EditorNode::get_singleton()->get_editor_data().get_edited_scenes();
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@ -440,7 +440,7 @@ void EditorPlugin::_bind_methods() {
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ClassDB::bind_method(D_METHOD("add_import_plugin", "importer:EditorImportPlugin"), &EditorPlugin::add_import_plugin);
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ClassDB::bind_method(D_METHOD("remove_import_plugin", "importer:EditorImportPlugin"), &EditorPlugin::remove_import_plugin);
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ClassDB::bind_method(D_METHOD("set_input_event_forwarding_always_enabled"), &EditorPlugin::set_input_event_forwarding_always_enabled);
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ClassDB::bind_method(D_METHOD("get_opened_scenes_list"), &EditorPlugin::get_opened_scenes_list);
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ClassDB::bind_method(D_METHOD("get_open_scenes"), &EditorPlugin::get_open_scenes);
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ClassDB::bind_method(D_METHOD("get_edited_scene_root:Node"), &EditorPlugin::get_edited_scene_root);
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ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "forward_canvas_gui_input", PropertyInfo(Variant::TRANSFORM2D, "canvas_xform"), PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent")));
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@ -118,7 +118,7 @@ public:
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bool is_input_event_forwarding_always_enabled() { return input_event_forwarding_always_enabled; }
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Node *get_edited_scene_root();
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Array get_opened_scenes_list() const;
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Array get_open_scenes() const;
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ScriptEditor *get_script_editor();
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void notify_main_screen_changed(const String &screen_name);
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@ -793,10 +793,10 @@ Ref<Script> ScriptEditor::_get_current_script() {
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}
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}
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Array ScriptEditor::_get_opened_script_list() const {
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Array ScriptEditor::_get_open_scripts() const {
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Array ret;
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Vector<Ref<Script> > scripts = get_opened_scripts();
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Vector<Ref<Script> > scripts = get_open_scripts();
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int scrits_amount = scripts.size();
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for (int idx_script = 0; idx_script < scrits_amount; idx_script++) {
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ret.push_back(scripts[idx_script]);
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@ -1159,7 +1159,7 @@ void ScriptEditor::notify_script_close(const Ref<Script> &p_script) {
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}
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void ScriptEditor::notify_script_changed(const Ref<Script> &p_script) {
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emit_signal("script_changed", p_script);
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emit_signal("editor_script_changed", p_script);
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}
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static const Node *_find_node_with_script(const Node *p_node, const RefPtr &p_script) {
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@ -2104,7 +2104,7 @@ void ScriptEditor::_history_back() {
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}
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}
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Vector<Ref<Script> > ScriptEditor::get_opened_scripts() const {
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Vector<Ref<Script> > ScriptEditor::get_open_scripts() const {
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Vector<Ref<Script> > out_scripts = Vector<Ref<Script> >();
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@ -2213,9 +2213,9 @@ void ScriptEditor::_bind_methods() {
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ClassDB::bind_method("_unhandled_input", &ScriptEditor::_unhandled_input);
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ClassDB::bind_method(D_METHOD("get_current_script"), &ScriptEditor::_get_current_script);
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ClassDB::bind_method(D_METHOD("get_opened_scripts_list"), &ScriptEditor::_get_opened_script_list);
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ClassDB::bind_method(D_METHOD("get_open_scripts"), &ScriptEditor::_get_open_scripts);
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ADD_SIGNAL(MethodInfo("script_changed", PropertyInfo(Variant::OBJECT, "script:Script")));
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ADD_SIGNAL(MethodInfo("editor_script_changed", PropertyInfo(Variant::OBJECT, "script:Script")));
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ADD_SIGNAL(MethodInfo("script_close", PropertyInfo(Variant::STRING, "script:String")));
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}
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@ -322,7 +322,7 @@ class ScriptEditor : public PanelContainer {
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void _file_dialog_action(String p_file);
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Ref<Script> _get_current_script();
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Array _get_opened_script_list() const;
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Array _get_open_scripts() const;
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static void _open_script_request(const String &p_path);
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@ -357,7 +357,7 @@ public:
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void get_window_layout(Ref<ConfigFile> p_layout);
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void set_scene_root_script(Ref<Script> p_script);
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Vector<Ref<Script> > get_opened_scripts() const;
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Vector<Ref<Script> > get_open_scripts() const;
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bool script_goto_method(Ref<Script> p_script, const String &p_method);
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