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C#: Fix Windows detection for copying MSBuild stub
Previous condition checked only the host platform. This was a problem as our official builds are from Linux.
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@ -20,7 +20,7 @@
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<ItemGroup>
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<None Include="MSBuild.exe" CopyToOutputDirectory="Always" />
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</ItemGroup>
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<Target Name="CopyMSBuildStubWindows" AfterTargets="Build" Condition="$([MSBuild]::IsOsPlatform(Windows))">
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<Target Name="CopyMSBuildStubWindows" AfterTargets="Build" Condition=" '$(GodotPlatform)' == 'windows' Or ( '$(GodotPlatform)' == '' And '$(OS)' == 'Windows_NT' ) ">
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<PropertyGroup>
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<GodotSourceRootPath>$(SolutionDir)/../../../../</GodotSourceRootPath>
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<GodotOutputDataDir>$(GodotSourceRootPath)/bin/GodotSharp</GodotOutputDataDir>
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