mirror of
https://github.com/godotengine/godot.git
synced 2025-03-01 23:21:39 +08:00
Don't disable Material
and PlaceholderMaterial
when disable_3d=yes
This commit is contained in:
parent
8f25cc2d13
commit
1f1be5fe9b
@ -696,6 +696,8 @@ void register_scene_types() {
|
||||
GDREGISTER_CLASS(VisualShaderNodeParticleAccelerator);
|
||||
GDREGISTER_CLASS(VisualShaderNodeParticleEmit);
|
||||
|
||||
GDREGISTER_VIRTUAL_CLASS(Material);
|
||||
GDREGISTER_CLASS(PlaceholderMaterial);
|
||||
GDREGISTER_CLASS(ShaderMaterial);
|
||||
GDREGISTER_ABSTRACT_CLASS(CanvasItem);
|
||||
GDREGISTER_CLASS(CanvasTexture);
|
||||
@ -804,11 +806,9 @@ void register_scene_types() {
|
||||
GDREGISTER_CLASS(TubeTrailMesh);
|
||||
GDREGISTER_CLASS(RibbonTrailMesh);
|
||||
GDREGISTER_CLASS(PointMesh);
|
||||
GDREGISTER_VIRTUAL_CLASS(Material);
|
||||
GDREGISTER_ABSTRACT_CLASS(BaseMaterial3D);
|
||||
GDREGISTER_CLASS(StandardMaterial3D);
|
||||
GDREGISTER_CLASS(ORMMaterial3D);
|
||||
GDREGISTER_CLASS(PlaceholderMaterial);
|
||||
GDREGISTER_CLASS(ProceduralSkyMaterial);
|
||||
GDREGISTER_CLASS(PanoramaSkyMaterial);
|
||||
GDREGISTER_CLASS(PhysicalSkyMaterial);
|
||||
|
Loading…
Reference in New Issue
Block a user