Merge pull request #102424 from Rudolph-B/Issue-102203

Fix over saturated static colored lights
This commit is contained in:
Rémi Verschelde 2025-02-05 11:34:18 +01:00
commit 1eff938592

View File

@ -648,7 +648,7 @@ void trace_direct_light(vec3 p_position, vec3 p_normal, uint p_light_index, bool
}
r_shadow = penumbra;
r_light = light_data.color * light_data.energy * attenuation * penumbra * penumbra_color;
r_light = light_data.energy * attenuation * penumbra * penumbra_color;
}
#endif