From 426ef4b1ee10364b98db9677417d3100284cd821 Mon Sep 17 00:00:00 2001 From: Alex Hirsch Date: Thu, 4 Mar 2021 21:37:06 +0100 Subject: [PATCH] Fix canvas renderer line width fix #46644 --- servers/rendering/renderer_canvas_cull.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/servers/rendering/renderer_canvas_cull.cpp b/servers/rendering/renderer_canvas_cull.cpp index 081154aa1d2..7f3fc2f8f45 100644 --- a/servers/rendering/renderer_canvas_cull.cpp +++ b/servers/rendering/renderer_canvas_cull.cpp @@ -527,11 +527,11 @@ void RendererCanvasCull::canvas_item_add_line(RID p_item, const Point2 &p_from, Item::CommandPrimitive *line = canvas_item->alloc_command(); ERR_FAIL_COND(!line); if (p_width > 1.001) { - Vector2 t = (p_from - p_to).orthogonal().normalized(); - line->points[0] = p_from + t * p_width; - line->points[1] = p_from - t * p_width; - line->points[2] = p_to - t * p_width; - line->points[3] = p_to + t * p_width; + Vector2 t = (p_from - p_to).orthogonal().normalized() * p_width * 0.5; + line->points[0] = p_from + t; + line->points[1] = p_from - t; + line->points[2] = p_to - t; + line->points[3] = p_to + t; line->point_count = 4; } else { line->point_count = 2;