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Actually store safe-rect in embedder
`sw` is a copy and not a reference. Add unit-test for this case.
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@ -3637,8 +3637,7 @@ void Viewport::subwindow_set_popup_safe_rect(Window *p_window, const Rect2i &p_r
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int index = _sub_window_find(p_window);
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ERR_FAIL_COND(index == -1);
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SubWindow sw = gui.sub_windows[index];
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sw.parent_safe_rect = p_rect;
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gui.sub_windows.write[index].parent_safe_rect = p_rect;
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}
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Rect2i Viewport::subwindow_get_popup_safe_rect(Window *p_window) const {
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@ -756,6 +756,21 @@ TEST_CASE("[SceneTree][Viewport] Control mouse cursor shape") {
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}
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}
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TEST_CASE("[SceneTree][Viewport] Embedded Windows") {
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Window *root = SceneTree::get_singleton()->get_root();
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Window *w = memnew(Window);
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SUBCASE("[Viewport] Safe-rect of embedded Window") {
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root->add_child(w);
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root->subwindow_set_popup_safe_rect(w, Rect2i(10, 10, 10, 10));
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CHECK_EQ(root->subwindow_get_popup_safe_rect(w), Rect2i(10, 10, 10, 10));
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root->remove_child(w);
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CHECK_EQ(root->subwindow_get_popup_safe_rect(w), Rect2i());
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}
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memdelete(w);
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}
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} // namespace TestViewport
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#endif // TEST_VIEWPORT_H
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