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Merge pull request #90000 from melquiadess/improve-performance-of-sensor-readings
Android: Improve performance of sensor readings
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commit
1c571f991d
@ -85,6 +85,9 @@ class Godot(private val context: Context) : SensorEventListener {
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private val TAG = Godot::class.java.simpleName
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}
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private val windowManager: WindowManager by lazy {
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requireActivity().getSystemService(Context.WINDOW_SERVICE) as WindowManager
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}
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private val pluginRegistry: GodotPluginRegistry by lazy {
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GodotPluginRegistry.getPluginRegistry()
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}
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@ -818,11 +821,8 @@ class Godot(private val context: Context) : SensorEventListener {
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if (values == null || values.size != 3) {
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return null
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}
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val display =
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(requireActivity().getSystemService(Context.WINDOW_SERVICE) as WindowManager).defaultDisplay
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val displayRotation = display.rotation
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val rotatedValues = FloatArray(3)
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when (displayRotation) {
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when (windowManager.defaultDisplay.rotation) {
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Surface.ROTATION_0 -> {
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rotatedValues[0] = values[0]
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rotatedValues[1] = values[1]
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@ -851,40 +851,35 @@ class Godot(private val context: Context) : SensorEventListener {
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if (renderView == null) {
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return
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}
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val rotatedValues = getRotatedValues(event.values)
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when (event.sensor.type) {
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Sensor.TYPE_ACCELEROMETER -> {
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getRotatedValues(event.values)?.let { rotatedValues ->
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rotatedValues?.let {
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renderView?.queueOnRenderThread {
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GodotLib.accelerometer(
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-rotatedValues[0], -rotatedValues[1], -rotatedValues[2]
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)
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GodotLib.accelerometer(-it[0], -it[1], -it[2])
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}
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}
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}
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Sensor.TYPE_GRAVITY -> {
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getRotatedValues(event.values)?.let { rotatedValues ->
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rotatedValues?.let {
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renderView?.queueOnRenderThread {
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GodotLib.gravity(
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-rotatedValues[0], -rotatedValues[1], -rotatedValues[2]
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)
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GodotLib.gravity(-it[0], -it[1], -it[2])
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}
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}
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}
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Sensor.TYPE_MAGNETIC_FIELD -> {
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getRotatedValues(event.values)?.let { rotatedValues ->
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rotatedValues?.let {
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renderView?.queueOnRenderThread {
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GodotLib.magnetometer(
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-rotatedValues[0], -rotatedValues[1], -rotatedValues[2]
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)
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GodotLib.magnetometer(-it[0], -it[1], -it[2])
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}
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}
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}
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Sensor.TYPE_GYROSCOPE -> {
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getRotatedValues(event.values)?.let { rotatedValues ->
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rotatedValues?.let {
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renderView?.queueOnRenderThread {
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GodotLib.gyroscope(
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rotatedValues[0], rotatedValues[1], rotatedValues[2]
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)
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GodotLib.gyroscope(it[0], it[1], it[2])
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}
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}
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}
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