mirror of
https://github.com/godotengine/godot.git
synced 2024-11-27 09:16:35 +08:00
Copy point into mouse event as is
This commit is contained in:
parent
f79a5c464b
commit
18dc9d1d5a
@ -224,11 +224,9 @@ void OSIPhone::mouse_button(int p_idx, int p_x, int p_y, bool p_pressed, bool p_
|
||||
|
||||
Ref<InputEventMouseButton> ev;
|
||||
ev.instance();
|
||||
// swaped it for tilted screen
|
||||
//ev->get_pos().x = ev.mouse_button.global_x = video_mode.height - p_y;
|
||||
//ev->get_pos().y = ev.mouse_button.global_y = p_x;
|
||||
ev->set_position(Vector2(video_mode.height - p_y, p_x));
|
||||
ev->set_global_position(Vector2(video_mode.height - p_y, p_x));
|
||||
|
||||
ev->set_position(Vector2(p_x, p_y));
|
||||
ev->set_global_position(Vector2(p_x, p_y));
|
||||
|
||||
//mouse_list.pressed[p_idx] = p_pressed;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user