mirror of
https://github.com/godotengine/godot.git
synced 2024-11-27 09:16:35 +08:00
Check if class exists before checking if it's virtual in Create Dialog
This commit is contained in:
parent
05097ded0a
commit
137508dfc8
@ -284,8 +284,9 @@ void CreateDialog::_configure_search_option_item(TreeItem *r_item, const String
|
||||
|
||||
bool can_instantiate = (p_type_category == TypeCategory::CPP_TYPE && ClassDB::can_instantiate(p_type)) ||
|
||||
p_type_category == TypeCategory::OTHER_TYPE;
|
||||
bool is_virtual = ClassDB::class_exists(p_type) && ClassDB::is_virtual(p_type);
|
||||
|
||||
if (can_instantiate && !ClassDB::is_virtual(p_type)) {
|
||||
if (can_instantiate && !is_virtual) {
|
||||
r_item->set_icon(0, EditorNode::get_singleton()->get_class_icon(p_type, icon_fallback));
|
||||
} else {
|
||||
r_item->set_icon(0, EditorNode::get_singleton()->get_class_icon(p_type, "NodeDisabled"));
|
||||
|
Loading…
Reference in New Issue
Block a user