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[Navigation] Add some missing compile checks
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@ -1131,7 +1131,11 @@ void GodotNavigationServer::bake_from_source_geometry_data_async(const Ref<Navig
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}
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bool GodotNavigationServer::is_baking_navigation_mesh(Ref<NavigationMesh> p_navigation_mesh) const {
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#ifdef _3D_DISABLED
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return false;
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#else
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return NavMeshGenerator3D::get_singleton()->is_baking(p_navigation_mesh);
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#endif // _3D_DISABLED
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}
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COMMAND_1(free, RID, p_object) {
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@ -222,7 +222,11 @@ void GodotNavigationServer2D::bake_from_source_geometry_data_async(const Ref<Nav
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}
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bool GodotNavigationServer2D::is_baking_navigation_polygon(Ref<NavigationPolygon> p_navigation_polygon) const {
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#ifdef CLIPPER2_ENABLED
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return NavMeshGenerator2D::get_singleton()->is_baking(p_navigation_polygon);
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#else
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return false;
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#endif
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}
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GodotNavigationServer2D::GodotNavigationServer2D() {}
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@ -28,6 +28,8 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifdef CLIPPER2_ENABLED
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#include "nav_mesh_generator_2d.h"
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#include "core/config/project_settings.h"
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@ -902,3 +904,5 @@ void NavMeshGenerator2D::generator_bake_from_source_geometry_data(Ref<Navigation
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p_navigation_mesh->add_polygon(new_polygons[i]);
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}
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}
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#endif // CLIPPER2_ENABLED
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@ -31,6 +31,8 @@
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#ifndef NAV_MESH_GENERATOR_2D_H
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#define NAV_MESH_GENERATOR_2D_H
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#ifdef CLIPPER2_ENABLED
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#include "core/object/class_db.h"
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#include "core/object/worker_thread_pool.h"
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@ -98,4 +100,6 @@ public:
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~NavMeshGenerator2D();
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};
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#endif // CLIPPER2_ENABLED
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#endif // NAV_MESH_GENERATOR_2D_H
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