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Added docs to AudioStreamPlayer for get_mix_time
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@ -184,6 +184,12 @@
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Returns the sample rate at the output of the audioserver.
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</description>
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</method>
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<method name="get_output_latency" qualifiers="const">
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<return type="float">
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</return>
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<description>
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</description>
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</method>
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<method name="get_speaker_mode" qualifiers="const">
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<return type="int" enum="AudioServer.SpeakerMode">
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</return>
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@ -191,6 +197,18 @@
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Returns the speaker configuration.
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</description>
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</method>
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<method name="get_time_since_last_mix" qualifiers="const">
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<return type="float">
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</return>
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<description>
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</description>
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</method>
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<method name="get_time_to_next_mix" qualifiers="const">
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<return type="float">
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</return>
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<description>
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</description>
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</method>
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<method name="is_bus_bypassing_effects" qualifiers="const">
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<return type="bool">
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</return>
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@ -10,6 +10,15 @@
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<link>https://docs.godotengine.org/en/latest/tutorials/audio/audio_streams.html</link>
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</tutorials>
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<methods>
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<method name="get_mix_time" qualifiers="const">
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<return type="float">
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</return>
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<description>
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Returns the actual amount of time this stream player was mixing since play() was pressed.
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To know the exact position this song is mixing right now, add the value to [method AudioServer.get_time_since_last_mix].
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Also consider substracting [method AudioServer.get_output_latency] to that result.
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</description>
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</method>
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<method name="get_playback_position">
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<return type="float">
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</return>
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@ -27,6 +27,12 @@
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Clears the server from all translations.
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</description>
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</method>
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<method name="get_loaded_locales" qualifiers="const">
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<return type="Array">
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</return>
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<description>
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</description>
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</method>
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<method name="get_locale" qualifiers="const">
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<return type="String">
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</return>
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