Merge pull request #39603 from Calinou/default-theme-use-dynamicfont

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Rémi Verschelde 2021-05-17 15:46:44 +02:00 committed by GitHub
commit 107651806f
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8 changed files with 77 additions and 38629 deletions

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@ -53,7 +53,7 @@ def make_fonts_header(target, source, env):
g.write("#ifndef _EDITOR_FONTS_H\n")
g.write("#define _EDITOR_FONTS_H\n")
# saving uncompressed, since freetype will reference from memory pointer
# Saving uncompressed, since FreeType will reference from memory pointer.
for i in range(len(source)):
with open(source[i], "rb") as f:
buf = f.read()

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@ -2,4 +2,16 @@
Import("env")
import os
import os.path
from platform_methods import run_in_subprocess
import default_theme_builders
env.add_source_files(env.scene_sources, "*.cpp")
env.Depends("#scene/resources/default_theme/default_font.gen.h", "#thirdparty/fonts/OpenSans_SemiBold.ttf")
env.CommandNoCache(
"#scene/resources/default_theme/default_font.gen.h",
"#thirdparty/fonts/OpenSans_SemiBold.ttf",
run_in_subprocess(default_theme_builders.make_fonts_header),
)

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@ -30,15 +30,12 @@
#include "default_theme.h"
#include "scene/resources/theme.h"
#include "core/os/os.h"
#include "theme_data.h"
#include "font_hidpi.inc"
#include "font_lodpi.inc"
#include "default_font.gen.h"
#include "scene/resources/font.h"
#include "scene/resources/theme.h"
#include "servers/text_server.h"
#include "theme_data.h"
typedef Map<const void *, Ref<ImageTexture>> TexCacheMap;
@ -128,38 +125,6 @@ static Ref<Texture2D> flip_icon(Ref<Texture2D> p_texture, bool p_flip_y = false,
return texture;
}
static Ref<FontData> make_font(int p_height, int p_ascent, int p_charcount, const int *p_char_rects, int p_kerning_count, const int *p_kernings, int p_w, int p_h, const unsigned char *p_img) {
Ref<FontData> font(memnew(FontData));
font->new_bitmap(p_height, p_ascent, p_height);
Ref<Image> image = memnew(Image(p_img));
Ref<ImageTexture> tex = memnew(ImageTexture);
tex->create_from_image(image);
font->bitmap_add_texture(tex);
for (int i = 0; i < p_charcount; i++) {
const int *c = &p_char_rects[i * 8];
int chr = c[0];
Rect2 frect;
frect.position.x = c[1];
frect.position.y = c[2];
frect.size.x = c[3];
frect.size.y = c[4];
Point2 align(c[6], c[5]);
int advance = c[7];
font->bitmap_add_char(chr, 0, frect, align, advance);
}
for (int i = 0; i < p_kerning_count; i++) {
font->bitmap_add_kerning_pair(p_kernings[i * 3 + 0], p_kernings[i * 3 + 1], p_kernings[i * 3 + 2]);
}
return font;
}
static Ref<StyleBox> make_empty_stylebox(float p_margin_left = -1, float p_margin_top = -1, float p_margin_right = -1, float p_margin_bottom = -1) {
Ref<StyleBox> style(memnew(StyleBoxEmpty));
@ -1024,18 +989,25 @@ void make_default_theme(bool p_hidpi, Ref<Font> p_font) {
Ref<StyleBox> default_style;
Ref<Texture2D> default_icon;
Ref<Font> default_font;
int default_font_size = 14;
int default_font_size = 16;
if (p_font.is_valid()) {
// Use the custom font defined in the Project Settings.
default_font = p_font;
} else if (p_hidpi) {
Ref<FontData> font_data = make_font(_hidpi_font_height, _hidpi_font_ascent, _hidpi_font_charcount, &_hidpi_font_charrects[0][0], _hidpi_font_kerning_pair_count, &_hidpi_font_kerning_pairs[0][0], _hidpi_font_img_width, _hidpi_font_img_height, _hidpi_font_img_data);
default_font.instance();
default_font->add_data(font_data);
} else {
Ref<FontData> font_data = make_font(_lodpi_font_height, _lodpi_font_ascent, _lodpi_font_charcount, &_lodpi_font_charrects[0][0], _lodpi_font_kerning_pair_count, &_lodpi_font_kerning_pairs[0][0], _lodpi_font_img_width, _lodpi_font_img_height, _lodpi_font_img_data);
default_font.instance();
default_font->add_data(font_data);
// Use the default DynamicFont (separate from the editor font).
// The default DynamicFont is chosen to have a small file size since it's
// embedded in both editor and export template binaries.
Ref<Font> dynamic_font;
dynamic_font.instance();
Ref<FontData> dynamic_font_data;
dynamic_font_data.instance();
dynamic_font_data->load_memory(_font_OpenSans_SemiBold, _font_OpenSans_SemiBold_size, "ttf", default_font_size);
dynamic_font->add_data(dynamic_font_data);
default_font = dynamic_font;
}
Ref<Font> large_font = default_font;
fill_default_theme(t, default_font, large_font, default_icon, default_style, p_hidpi ? 2.0 : 1.0);

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@ -0,0 +1,40 @@
"""Functions used to generate source files during build time
All such functions are invoked in a subprocess on Windows to prevent build flakiness.
"""
import os
import os.path
from platform_methods import subprocess_main
def make_fonts_header(target, source, env):
dst = target[0]
g = open(dst, "w", encoding="utf-8")
g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
g.write("#ifndef _DEFAULT_FONTS_H\n")
g.write("#define _DEFAULT_FONTS_H\n")
# Saving uncompressed, since FreeType will reference from memory pointer.
for i in range(len(source)):
with open(source[i], "rb") as f:
buf = f.read()
name = os.path.splitext(os.path.basename(source[i]))[0]
g.write("static const int _font_" + name + "_size = " + str(len(buf)) + ";\n")
g.write("static const unsigned char _font_" + name + "[] = {\n")
for j in range(len(buf)):
g.write("\t" + str(buf[j]) + ",\n")
g.write("};\n")
g.write("#endif")
g.close()
if __name__ == "__main__":
subprocess_main(globals())

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@ -72,7 +72,7 @@ Files extracted from upstream:
- All cpp files listed in `modules/raycast/godot_update_embree.py`
- All header files in the directories listed in `modules/raycast/godot_update_embree.py`
The `modules/raycast/godot_update_embree.py`script can be used to pull the
The `modules/raycast/godot_update_embree.py` script can be used to pull the
relevant files from the latest Embree-aarch64 release and apply some automatic changes.
Some changes have been made in order to remove exceptions and fix minor build errors.
@ -137,6 +137,10 @@ Files extracted from upstream source:
* Upstream: https://android.googlesource.com/platform/frameworks/base/+/master/data/fonts/
* Version: ? (pre-2014 commit when DroidSansJapanese.ttf was obsoleted)
* License: Apache 2.0
- `OpenSans_SemiBold.ttf`:
* Upstream: https://fonts.google.com/specimen/Open+Sans
* Version: 1.10 (downloaded from Google Fonts in February 2021)
* License: Apache 2.0
- `Tamsyn*.png`:
* Upstream: http://www.fial.com/~scott/tamsyn-font/
* Version: 1.11 (2015)

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