diff --git a/drivers/gles3/shaders/scene.glsl b/drivers/gles3/shaders/scene.glsl index 6427e3d967d..af5f4653a09 100644 --- a/drivers/gles3/shaders/scene.glsl +++ b/drivers/gles3/shaders/scene.glsl @@ -1476,9 +1476,9 @@ void gi_probe_compute(mediump sampler3D probe, mat4 probe_xform, vec3 bounds,vec return; } - //vec3 blendv = probe_pos/bounds * 2.0 - 1.0; - //float blend = 1.001-max(blendv.x,max(blendv.y,blendv.z)); - float blend=1.0; + vec3 blendv = abs(probe_pos/bounds * 2.0 - 1.0); + float blend = 1.001-max(blendv.x,max(blendv.y,blendv.z)); + //float blend=1.0; float max_distance = length(bounds);