Add stress test between A* and Floyd-Warshall

This commit is contained in:
Shiqing 2019-07-23 12:20:04 +08:00
parent c2b824687d
commit 0c35994f2f

View File

@ -31,8 +31,10 @@
#include "test_astar.h" #include "test_astar.h"
#include "core/math/a_star.h" #include "core/math/a_star.h"
#include "core/math/math_funcs.h"
#include "core/os/os.h" #include "core/os/os.h"
#include <math.h>
#include <stdio.h> #include <stdio.h>
namespace TestAStar { namespace TestAStar {
@ -165,18 +167,14 @@ bool test_add_remove() {
ok = ok && (a.get_closest_position_in_segment(Vector3(-1, 0.2, 0)) == Vector3(0, 0, 0)); ok = ok && (a.get_closest_position_in_segment(Vector3(-1, 0.2, 0)) == Vector3(0, 0, 0));
ok = ok && (a.get_closest_position_in_segment(Vector3(3, 2, 0)) == Vector3(2, 1, 0)); ok = ok && (a.get_closest_position_in_segment(Vector3(3, 2, 0)) == Vector3(2, 1, 0));
int seed = 0; Math::seed(0);
// Random tests for connectivity checks // Random tests for connectivity checks
for (int i = 0; i < 20000; i++) { for (int i = 0; i < 20000; i++) {
seed = (seed * 1103515245 + 12345) & 0x7fffffff; int u = Math::rand() % 5;
int u = (seed / 5) % 5; int v = Math::rand() % 4;
int v = seed % 5; if (u == v) v = 4;
if (u == v) { if (Math::rand() % 2 == 1) {
i--;
continue;
}
if (seed % 2 == 1) {
// Add a (possibly existing) directed edge and confirm connectivity // Add a (possibly existing) directed edge and confirm connectivity
a.connect_points(u, v, false); a.connect_points(u, v, false);
ok = ok && (a.are_points_connected(u, v, false) == true); ok = ok && (a.are_points_connected(u, v, false) == true);
@ -195,14 +193,10 @@ bool test_add_remove() {
// Add or remove random edges // Add or remove random edges
for (int j = 0; j < 10; j++) { for (int j = 0; j < 10; j++) {
seed = (seed * 1103515245 + 12345) & 0x7fffffff; int u = Math::rand() % 5;
int u = (seed / 5) % 5; int v = Math::rand() % 4;
int v = seed % 5; if (u == v) v = 4;
if (u == v) { if (Math::rand() % 2 == 1)
j--;
continue;
}
if (seed % 2 == 1)
a.connect_points(u, v, false); a.connect_points(u, v, false);
else else
a.disconnect_points(u, v, false); a.disconnect_points(u, v, false);
@ -220,12 +214,143 @@ bool test_add_remove() {
return ok; return ok;
} }
bool test_solutions() {
// Random stress tests with Floyd-Warshall
const int N = 30;
Math::seed(0);
for (int test = 0; test < 1000; test++) {
AStar a;
Vector3 p[N];
bool adj[N][N] = { { false } };
// Assign initial coordinates
for (int u = 0; u < N; u++) {
p[u].x = Math::rand() % 100;
p[u].y = Math::rand() % 100;
p[u].z = Math::rand() % 100;
a.add_point(u, p[u]);
}
// Generate a random sequence of operations
for (int i = 0; i < 1000; i++) {
// Pick two different vertices
int u, v;
u = Math::rand() % N;
v = Math::rand() % (N - 1);
if (u == v) v = N - 1;
// Pick a random operation
int op = Math::rand();
switch (op % 9) {
case 0:
case 1:
case 2:
case 3:
case 4:
case 5:
// Add edge (u, v); possibly bidirectional
a.connect_points(u, v, op % 2);
adj[u][v] = true;
if (op % 2) adj[v][u] = true;
break;
case 6:
case 7:
// Remove edge (u, v); possibly bidirectional
a.disconnect_points(u, v, op % 2);
adj[u][v] = false;
if (op % 2) adj[v][u] = false;
break;
case 8:
// Remove point u and add it back; clears adjacent edges and changes coordinates
a.remove_point(u);
p[u].x = Math::rand() % 100;
p[u].y = Math::rand() % 100;
p[u].z = Math::rand() % 100;
a.add_point(u, p[u]);
for (v = 0; v < N; v++)
adj[u][v] = adj[v][u] = false;
break;
}
}
// Floyd-Warshall
float d[N][N];
for (int u = 0; u < N; u++)
for (int v = 0; v < N; v++)
d[u][v] = (u == v || adj[u][v]) ? p[u].distance_to(p[v]) : INFINITY;
for (int w = 0; w < N; w++)
for (int u = 0; u < N; u++)
for (int v = 0; v < N; v++)
if (d[u][v] > d[u][w] + d[w][v])
d[u][v] = d[u][w] + d[w][v];
// Display statistics
int count = 0;
for (int u = 0; u < N; u++)
for (int v = 0; v < N; v++)
if (adj[u][v]) count++;
printf("Test #%4d: %3d edges, ", test + 1, count);
count = 0;
for (int u = 0; u < N; u++)
for (int v = 0; v < N; v++)
if (!Math::is_inf(d[u][v])) count++;
printf("%3d/%d pairs of reachable points\n", count - N, N * (N - 1));
// Check A*'s output
bool match = true;
for (int u = 0; u < N; u++)
for (int v = 0; v < N; v++)
if (u != v) {
PoolVector<int> route = a.get_id_path(u, v);
if (!Math::is_inf(d[u][v])) {
// Reachable
if (route.size() == 0) {
printf("From %d to %d: A* did not find a path\n", u, v);
match = false;
goto exit;
}
float astar_dist = 0;
for (int i = 1; i < route.size(); i++) {
if (!adj[route[i - 1]][route[i]]) {
printf("From %d to %d: edge (%d, %d) does not exist\n",
u, v, route[i - 1], route[i]);
match = false;
goto exit;
}
astar_dist += p[route[i - 1]].distance_to(p[route[i]]);
}
if (!Math::is_equal_approx(astar_dist, d[u][v])) {
printf("From %d to %d: Floyd-Warshall gives %.6f, A* gives %.6f\n",
u, v, d[u][v], astar_dist);
match = false;
goto exit;
}
} else {
// Unreachable
if (route.size() > 0) {
printf("From %d to %d: A* somehow found a nonexistent path\n", u, v);
match = false;
goto exit;
}
}
}
exit:
if (!match) return false;
}
return true;
}
typedef bool (*TestFunc)(void); typedef bool (*TestFunc)(void);
TestFunc test_funcs[] = { TestFunc test_funcs[] = {
test_abc, test_abc,
test_abcx, test_abcx,
test_add_remove, test_add_remove,
test_solutions,
NULL NULL
}; };