From 51aa57328abdab40d97477848ecb31ca03f2b021 Mon Sep 17 00:00:00 2001 From: Guilherme Felipe Date: Tue, 21 Apr 2020 11:03:14 -0300 Subject: [PATCH] [Node3DEditorViewport] Add correct margin for rotation control and fps label. --- editor/plugins/node_3d_editor_plugin.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp index 8d62d0a20d7..7730f7f294b 100644 --- a/editor/plugins/node_3d_editor_plugin.cpp +++ b/editor/plugins/node_3d_editor_plugin.cpp @@ -4702,7 +4702,7 @@ Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, int p frame_time_gradient->add_point(0.5, Color()); top_right_vbox = memnew(VBoxContainer); - top_right_vbox->set_anchors_and_offsets_preset(PRESET_TOP_RIGHT, PRESET_MODE_MINSIZE, 2.0 * EDSCALE); + top_right_vbox->set_anchors_and_offsets_preset(PRESET_TOP_RIGHT, PRESET_MODE_MINSIZE, 10.0 * EDSCALE); top_right_vbox->set_h_grow_direction(GROW_DIRECTION_BEGIN); // Make sure frame time labels don't touch the viewport's edge. top_right_vbox->set_custom_minimum_size(Size2(100, 0) * EDSCALE);